DCFApixels / Unity-DebugX
A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.
☆137Updated 3 weeks ago
Alternatives and similar repositories for Unity-DebugX
Users that are interested in Unity-DebugX are comparing it to the libraries listed below
Sorting:
- Timeline component for DOTween Pro☆157Updated last week
- DI Container forged for game development☆62Updated 2 weeks ago
- Highly efficient gizmo drawer for Unity☆160Updated last month
- A Unity package for handling advanced 25-slice sprites.☆175Updated 2 weeks ago
- UniState is a modern, high-performance, scalable state machine package for Unity.☆142Updated this week
- Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.☆136Updated 2 years ago
- (Unity) Editor tool for SerializeReference☆119Updated last month
- This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for…☆130Updated last week
- The extra fast, minimum code size, unity compatible plugin for json files migrations using Newtonsoft Json.Net.☆62Updated 3 months ago
- Tool for control over Unity's main toolbar☆87Updated 6 months ago
- UI Image Sprite Swap Morph effect for Unity☆212Updated last month
- A better replacement for UnityEvents☆134Updated last year
- ☆83Updated last week
- Model-View-ViewModel Toolkit for Unity UIToolkit.☆114Updated last year
- ☆91Updated last year
- Fast object pool for Unity☆97Updated last year
- ✨ Gallery of Unity Editor icons (6000.0.7f1)☆82Updated 10 months ago
- Component-like structures for your ScriptableObjects!☆50Updated 10 months ago
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆105Updated last year
- A Unity toolkit that allows easy editor customization with simple C# attributes.☆110Updated last week
- Improved Unity C# Timers that run as a Player Loop System☆124Updated 2 months ago
- Create a serializable dictionary in Unity with all necessary error detections☆84Updated 2 months ago
- Code Generation Library for Unity Editor☆161Updated 2 years ago
- Bursted Entity Component System☆177Updated this week
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆151Updated 5 months ago
- ☆119Updated 10 months ago
- ☆80Updated 2 weeks ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆60Updated 2 years ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆150Updated this week
- Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.☆145Updated last month