h2v9696 / UnityGAS
Gameplay Ability System from Unreal to Unity
☆19Updated 2 months ago
Alternatives and similar repositories for UnityGAS:
Users that are interested in UnityGAS are comparing it to the libraries listed below
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆18Updated 2 weeks ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 4 months ago
- Keep a history of all the builds you do.☆33Updated last year
- DataTable Solution for .NET Core and Unity.☆17Updated last month
- The ultimate Unity Text Mesh Pro helper package.☆26Updated last month
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 10 months ago
- Unity editor plugin for a git integration with Unity projects☆20Updated 2 months ago
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 3 months ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 2 months ago
- The Noesis UI Flow framework for Unity.☆16Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 5 months ago
- Small package to help using Unity's custom player loop.☆11Updated last year
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆18Updated 9 months ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆24Updated 2 years ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆14Updated 3 weeks ago
- 🥛 Async Managed Component-Oriented framework for Unity☆16Updated last year
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆24Updated 3 months ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆18Updated 2 months ago
- Game builder (and automation) for Unity☆21Updated 6 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated 6 months ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆13Updated last week
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆12Updated 2 weeks ago
- Coding extensions library: New basic datatypes, static helper methods and extensions on Unity datatypes☆27Updated 5 months ago
- Custom Unity UI solution by Gentlymad Studios.☆17Updated last week
- MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks …☆19Updated last month
- Splashdown - A Unity open-source splash and icon generator☆32Updated 4 months ago