moverseai / rerun-animationLinks
➿A rerun plugin and tools for 3D animation
☆23Updated 7 months ago
Alternatives and similar repositories for rerun-animation
Users that are interested in rerun-animation are comparing it to the libraries listed below
Sorting:
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆151Updated this week
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆110Updated last month
- Official dataset and code for "ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling" and "MOVIN: Real-time Motion Capture usi…☆44Updated 6 months ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆99Updated 2 years ago
- PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation☆47Updated last year
- A simple and fast GUI tool to visualize and compare the SMPL sequences and scenes in real-time.☆60Updated last month
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago
- [ICRA2023] Demo of Mono-STAR☆31Updated last year
- Code for PPR: Physically Plausible Reconstruction from Monocular Videos (ICCV 23).☆81Updated 11 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆72Updated 3 months ago
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆22Updated 2 months ago
- iMapper: Interaction-guided Scene Mapping from Monocular Videos☆30Updated 5 years ago
- A Pytorch implementation of the bps code using chamfer distance on GPU☆64Updated last year
- Inverse kinematics with 3D human model SMPL☆13Updated 2 years ago
- A particle-based encoding for Neural Radiance Fields☆93Updated 2 years ago
- A Python package that provides evaluation and visualization tools for the HO-Cap dataset☆37Updated 3 months ago
- Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.☆20Updated 2 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- Official implementation of the paper "FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video" [CVPR 2025 Highlight]☆31Updated last month
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆141Updated 3 years ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆112Updated last week
- A simple mesh sequence player based on open3d.☆33Updated 2 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆118Updated 2 years ago
- Combine 3D reconstruction and human motion capture .☆20Updated 2 years ago
- ☆77Updated 3 years ago
- ☆92Updated 2 years ago
- [ECCV 2024] HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning☆33Updated 4 months ago
- Synthetic Blender Dataset Production☆77Updated 2 weeks ago
- ☆32Updated 11 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆64Updated last year