mkeeter / fidget
blazing fast implicit surface evaluation
☆124Updated 2 weeks ago
Related projects: ⓘ
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆22Updated 3 years ago
- MPM physics simulation in Rust☆41Updated last month
- A library for advanced finite element computations in Rust☆117Updated 11 months ago
- Generate(d) custom libraries for geometric algebras☆44Updated 4 months ago
- STEP implementation in Rust.☆29Updated 3 years ago
- An experiment in writing algebraic constraint solvers for 3D CAD☆51Updated 4 years ago
- Experimental type-safe geometric algebra for Rust☆49Updated last year
- Robust predicates for computational geometry☆68Updated 8 months ago
- Polygonal mesh processing.☆158Updated 11 months ago
- Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)☆189Updated 3 years ago
- Rust algorithms for isosurface extraction☆68Updated last year
- A fast BVH using SAH in rust☆228Updated last month
- A standalone Iterative Solver for 2D sketch constraints☆21Updated last month
- Signed Distance Field Utilities☆118Updated 2 years ago
- Conway-Hart Polyhedron Notation in Rust☆75Updated 6 months ago
- NURBS curves and surfaces in Rust (EARLY WIP!)☆20Updated last year
- Geometry processing library in pure rust☆55Updated 2 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆42Updated 3 years ago
- Contrast is a WebGPU based 2D render engine written in Rust☆67Updated 3 months ago
- Neat 3D math and graphics library☆32Updated last year
- A 2-d, constraint-solving CAD for rapid prototyping☆30Updated last week
- high-quality anti-aliased vector graphics rendering on the GPU☆85Updated last year
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆95Updated 2 years ago
- A STEP toolkit for Rust☆135Updated 9 months ago
- A fast, experimental STEP file viewer☆227Updated 2 years ago
- ☆15Updated 8 months ago
- A rust CAD engine (NURBS kernel)☆17Updated last year
- Computational Geometry library written in Rust☆144Updated 2 months ago
- Rust EDSL for shading languages☆84Updated 2 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆53Updated 2 months ago