mixandjam / Metroid-Dread-Speed-BoosterLinks
Recreating the Speed Booster ability from Metroid Dread
☆70Updated 8 months ago
Alternatives and similar repositories for Metroid-Dread-Speed-Booster
Users that are interested in Metroid-Dread-Speed-Booster are comparing it to the libraries listed below
Sorting:
- Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, S…☆58Updated 5 years ago
- 2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"☆92Updated 9 months ago
- A framework for open world style scene streaming in Unity☆62Updated 6 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆66Updated 8 months ago
- xbr shader for pixel art☆67Updated 4 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆96Updated 8 months ago
- Recreating the Slaparazzi minigame from Super Mario Party☆69Updated 8 months ago
- Unity code samples from the Accelerate Solutions Games team☆49Updated 4 years ago
- A collection of "Toon" shaders for Unity based on a stepped PBR approximation.☆83Updated 8 years ago
- Simple water in Unity for 2D platform games☆79Updated 8 years ago
- [deprecated] A gameplay framework to simplify Unity development.☆45Updated 5 months ago
- Unity Animation Engine by Playable API☆45Updated 8 years ago
- How to implement context steering behaviours for a 2D top down Unity game☆91Updated 2 years ago
- Collection of Voxel Utilities for Unity☆75Updated 7 years ago
- RTS style building placement in Unity☆62Updated 5 years ago
- Easy Wave Function Collapse from my YouTube series.☆27Updated 2 years ago
- Recreating the basic gameplay from The Pathless☆85Updated 8 months ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- Unityで2D格闘を作ろうぜ☆(^▽^) Let's challenge creating 2D fighting game like street fighter 2 for Unity?☆53Updated 3 years ago
- ☆56Updated 4 years ago
- Behavior Tree using UI Builder, GraphView, and Scriptable Objects in Unity 2021.3☆67Updated 3 years ago
- Realtime 2D Raytracing in Unity using Signed Distance Fields 💡☆85Updated 6 years ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆115Updated 8 months ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- A 2D Action Platformer Experiment made with ECS/DOTS☆56Updated 3 years ago
- A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.☆59Updated 2 years ago
- Open source metroidvania game.☆118Updated 10 months ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 5 years ago
- Mobile optimised shader for Unity 3D☆92Updated 3 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆45Updated 2 years ago