minsulander / unityhelikitLinks
Helicopter simulation toolkit for Unity3D
☆16Updated 6 years ago
Alternatives and similar repositories for unityhelikit
Users that are interested in unityhelikit are comparing it to the libraries listed below
Sorting:
- Very simple UI element for displaying messages on screen.☆32Updated 6 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Camo surface shader made in unity with support for camo map.☆18Updated 2 years ago
- Assortment of commonly re-used tools and code for my Unity projects☆30Updated 7 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Physics based tank☆58Updated 7 years ago
- A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.☆9Updated 4 years ago
- ☆17Updated 5 years ago
- A work-in-progress Unity3D solution for intellignt NPCs for use in video games, simulations and similar media.☆57Updated 7 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 7 years ago
- [V3.1.0] Framework aiming to facilitate the code development of a character in Unity☆18Updated 6 years ago
- C# library for helicopter flight simulation☆17Updated 6 years ago
- A procedural stair builder for Unity☆19Updated 4 years ago
- Lighthearted Physics-Based Survival☆16Updated 6 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Try and compare movement types in Unity☆28Updated 5 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆41Updated 3 years ago
- DEPRECATED - USE SEPARATE REPOSITORIES FOR EACH ASSET NOW☆14Updated 3 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆20Updated 4 years ago
- A Skyrim/FO4 like lock pick recreation in Unity☆21Updated 8 years ago
- runtime command console for unity☆28Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆23Updated 6 years ago