minsulander / helisharpLinks
C# library for helicopter flight simulation
☆16Updated 6 years ago
Alternatives and similar repositories for helisharp
Users that are interested in helisharp are comparing it to the libraries listed below
Sorting:
- Helicopter simulation toolkit for Unity3D☆16Updated 6 years ago
- Lighthearted Physics-Based Survival☆16Updated 6 years ago
- Atmospheric Scattering Unity package☆12Updated 4 years ago
- Modular vehicles effected by realistic physics☆38Updated 3 years ago
- Utilities for implementing and interacting with DIS network packets through using OpenDIS in Unity☆17Updated last month
- A C# port of JSBSim☆18Updated 4 years ago
- Brunetons procomputed atmospheric scatting in Unity☆59Updated 3 years ago
- A basic GPU pathtracer in unity☆41Updated 5 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11Updated 5 years ago
- Cascaded Voxel Cone Tracing, for semi-static scenes in Unity☆12Updated 4 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆55Updated 6 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- Unity Screen Space Ray Traced Depth of Field☆25Updated 7 years ago
- Plugin for Unity 3D for Natural Points TrackIR☆26Updated last year
- Port of Chrono Works 4.0 physics engine to Unity3D.☆9Updated 2 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆22Updated 6 years ago
- Atmospheric Scattering for Unity☆13Updated 6 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆22Updated last year
- Brute Force calculation of n body simulation using compute shaders☆19Updated 2 years ago
- An open source implementation of a vehicle controller using Unity's ECS.☆15Updated 6 years ago
- Some naive experiments with procedural city generation in Unity☆19Updated 5 years ago
- ☆19Updated 5 years ago
- BVH tree for unity☆14Updated 7 years ago
- Collection of small prototype/code exploration projects☆33Updated 2 years ago
- Reflex sight shader for Unity3D☆29Updated 5 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆12Updated 6 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Updated 6 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Updated 5 years ago
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago