A module for getting the current mouse position on an element, designed for use in games and animations.
☆15Aug 23, 2018Updated 7 years ago
Alternatives and similar repositories for mouse-position
Users that are interested in mouse-position are comparing it to the libraries listed below
Sorting:
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- Get the scroll speed being used on either the window or a particular element.☆23Aug 22, 2018Updated 7 years ago
- Populate a <canvas> element with a font texture atlas☆26Feb 24, 2025Updated last year
- Transform geometry positions with a 4x4 transformation matrix.☆13Dec 27, 2015Updated 10 years ago
- Pipe your Mac Contacts to stdout in NDJSON format☆13Dec 9, 2016Updated 9 years ago
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- project 3D point into 2D window space☆10May 14, 2015Updated 10 years ago
- A common interface for 3D cameras☆11Jan 30, 2015Updated 11 years ago
- gets a plane's normal from 3 points☆12Nov 15, 2015Updated 10 years ago
- Takes a list of vertices and faces, giving you back an array of individual triangles.☆11Nov 18, 2015Updated 10 years ago
- Saves WebGL context state☆17May 7, 2014Updated 11 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- BLAS Level 1 operations for ndarrays☆11Jul 30, 2016Updated 9 years ago
- Camera controls for 2D scrolling, rotation and zooming☆12Nov 19, 2015Updated 10 years ago
- Basic camera interaction module☆13Sep 3, 2021Updated 4 years ago
- Cross browser mouse event property access☆29Apr 26, 2015Updated 10 years ago
- transforms a DOM element by string, matrix or components☆11Feb 27, 2016Updated 10 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Mar 5, 2019Updated 6 years ago
- Prompt the user to select files, then pass them to a callback.☆14Nov 5, 2019Updated 6 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 11 years ago
- remote text editing in the terminal using hypercore☆17Jul 5, 2016Updated 9 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- ❌ dead site☆14Jan 16, 2019Updated 7 years ago
- Completely reset the state of a WebGL context, deleting any allocated resources☆19Oct 26, 2014Updated 11 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Dec 6, 2015Updated 10 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Jul 31, 2016Updated 9 years ago
- unproject 2D point to 3D coordinate☆21May 14, 2015Updated 10 years ago
- Use a spare Android device to provide offline speech recognition.☆19Jan 5, 2024Updated 2 years ago
- Streaming mosaic of multiple images into a single image☆17Sep 23, 2025Updated 5 months ago
- whether a picking ray intersects with a plane☆18May 15, 2015Updated 10 years ago
- A browserify transform that automatically installs your missing dependencies for you☆70Jul 10, 2017Updated 8 years ago
- Start a docker image and attach to it☆58Nov 10, 2019Updated 6 years ago
- Mouse state change listener☆16Nov 27, 2016Updated 9 years ago
- List of all the great people / organisations help me fund my open source work☆16May 13, 2018Updated 7 years ago
- Take a list of glob patterns and return an array of file locations, respecting `.gitignore` and allowing for ignore patterns via `packag…☆40Sep 16, 2023Updated 2 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Apr 18, 2018Updated 7 years ago
- Pluck nested properties from an object☆21Aug 20, 2017Updated 8 years ago
- A JavaScript tree implementation designed to be efficiently "flattened" and sorted.☆41May 21, 2017Updated 8 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Jun 20, 2019Updated 6 years ago