rreusser / grid-generation-experiments
Experimenting with hyperbolic grid generation and WebGL interfaces. That is all.
☆12Updated 5 years ago
Alternatives and similar repositories for grid-generation-experiments:
Users that are interested in grid-generation-experiments are comparing it to the libraries listed below
- [WIP] This module solves sparse linear systems by using the QR-decomposition☆8Updated 7 years ago
- Compute the derivative of a complex analytic function using the method of Fornberg☆9Updated 8 years ago
- experiments with http://regl.party☆11Updated 8 years ago
- [WIP] This module solves sparse symmetric positive definite linear systems by using the Cholesky decomposition☆16Updated 7 years ago
- Generate a model matrix from position, scale, and rotation vectors.☆11Updated 8 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- A marriage between regl and shadertoy to search, load and render shadertoys☆9Updated 8 years ago
- example gallery for regl☆14Updated 4 years ago
- Fire particle system made with regl☆18Updated 8 years ago
- [WIP] Gaussian Mixture Estimator using the Expectation Maximation algorithm☆10Updated 5 years ago
- Generate 3d box geometry☆10Updated 9 years ago
- A camera for regl☆48Updated 5 years ago
- Extract a contour on a simplicial complex☆11Updated 3 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Updated 8 years ago
- Quantizes vertices to any bit precision☆14Updated 9 years ago
- visual feedback effect for regl meshes☆7Updated 8 years ago
- Index calculations for balanced binary search trees in in-order layout☆10Updated 10 years ago
- Basic command line tool that converts an OBJ file into a simplicial complex☆14Updated 6 years ago
- The Schrödinger Equation with a potential barrier in 1D☆17Updated 5 years ago
- Small utility for recording videos in regl☆18Updated 8 years ago
- Multiplex a regl instance across different DOM elements☆23Updated 6 months ago
- A camera with input hooks for basic 3D projects☆34Updated 6 years ago
- browserify transform to transparently convert the regl API to use multi-regl☆7Updated 6 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- Complementary error function.☆14Updated 8 years ago
- A serial art project of interactive seekable animations.☆11Updated 7 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- list of 2D and 3D mesh modules☆14Updated 9 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago