人型の "IK Rig", "IK Retargeter" を生成できるツールです。
☆31Sep 11, 2023Updated 2 years ago
Alternatives and similar repositories for Human_IKRigGenerator
Users that are interested in Human_IKRigGenerator are comparing it to the libraries listed below
Sorting:
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- USD in production☆16Aug 6, 2023Updated 2 years ago
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- A complete suite of tools to manage naming conventions from one or more "Rules repositories" Please check docs for more in depth info: ht…☆18Jan 22, 2026Updated last month
- Simple collision detection node.☆21Feb 19, 2024Updated 2 years ago
- ☆19Mar 24, 2020Updated 5 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Sep 16, 2025Updated 6 months ago
- Create Maya particles from mesh and vertex colors☆10Feb 5, 2024Updated 2 years ago
- Compounds for Position Based Dynamics in Bifrost☆33Mar 20, 2024Updated 2 years ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated 8 months ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- This is a Maya tool to copy/mirror weights between meshes.☆13Apr 22, 2024Updated last year
- Automated Topology Tools☆24Mar 1, 2022Updated 4 years ago
- Autodesk Xgen Xpd to Usd curve conversion tool. Converts curve grooms via fileFormat plugin to BasisCurves☆26Feb 4, 2026Updated last month
- A marking menu for DCC applications that support Python3 and qtpy.☆27Mar 12, 2026Updated last week
- Maya playblast to mp4☆13Jul 10, 2021Updated 4 years ago
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- ☆11Jun 23, 2024Updated last year
- This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.☆13Aug 11, 2023Updated 2 years ago
- A production management system for CGI/VFX productions.☆11Sep 14, 2021Updated 4 years ago
- Maya C++ Plugins☆46Nov 21, 2025Updated 4 months ago
- Full mechanical rigging toolkit for Maya☆20Aug 7, 2025Updated 7 months ago
- SRT RBF Node for Maya 2020☆33Aug 31, 2022Updated 3 years ago
- ☆31Jun 20, 2020Updated 5 years ago
- Create simple image processing composting node graphs inside of Autodesk Maya.☆23Oct 4, 2021Updated 4 years ago
- Python virtual environment manager for DCC software☆10Jul 31, 2019Updated 6 years ago
- A tool to automatically generate lip sync animations in Autodesk: Maya using Montreal Forced Aligner.☆36Apr 8, 2024Updated last year
- Mesh shaped controls for Maya☆43Jul 9, 2024Updated last year
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated 2 months ago
- A Maya toolbox for composition and framing.☆22May 1, 2022Updated 3 years ago
- Playblast and encode with ffmpeg for Maya☆10Feb 4, 2025Updated last year
- MayaからChatGPT APIを呼び出し、Python/MELスクリプトを生成するGUI☆26Nov 21, 2023Updated 2 years ago
- Maya Node implementing Parallel Frame Transport☆19May 5, 2019Updated 6 years ago
- ☆22Apr 10, 2024Updated last year
- ☆40Jan 7, 2026Updated 2 months ago
- Template project to easily generate zip and windows installer in order to distribute/deploy a Maya plugin.☆12Aug 6, 2018Updated 7 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- ☆15Feb 8, 2020Updated 6 years ago
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago