mgritter / soffitLinks
A simple-to-use graph grammar engine
☆11Updated 4 years ago
Alternatives and similar repositories for soffit
Users that are interested in soffit are comparing it to the libraries listed below
Sorting:
- A simple, ASP-like embedded logic programming language for games☆47Updated last year
- Procjam 2019 project that builds tiny economies☆29Updated 3 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- Simplified logic programming language for Unity3D☆11Updated 5 years ago
- A constraint-based random number generater for use in games☆54Updated 11 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆51Updated 6 years ago
- A mostly ISO-compliant Prolog interpreter for Unity3D☆36Updated 8 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆69Updated 8 years ago
- Demo code for a blog post about field-of-view calculation☆19Updated 5 years ago
- A causal creation tool for constraint-based PCG☆19Updated 3 years ago
- Procedurally generated quests and stories for computer games.☆66Updated 8 years ago
- ☆39Updated 6 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 4 years ago
- Game story scripting language, used in the game Else Heart.Break()☆30Updated 10 years ago
- A collection of C# libraries designed for creating games and developer tools.☆38Updated 7 years ago
- A Multi-spectrum signed distance field font sample for monogame☆73Updated 7 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 5 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- InfiniMap - (Nearly) Infinite Maps☆26Updated 11 months ago
- A status/attribute rule manager lib for C# games☆28Updated 11 months ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆123Updated last year
- Graph grammar library☆49Updated 2 weeks ago
- ☆21Updated 5 years ago
- A framework to easily build 2D games using FNA.☆14Updated 2 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Updated last week
- an x, y lookup fractal noise function which returns the differential as well as the value.☆12Updated 3 years ago
- A simple island map generator configuration for MarkovJunior☆22Updated 3 years ago
- .NET integration for Wren☆31Updated 7 months ago
- MonoGame port of the XNA VectorRumble Sample☆15Updated 3 weeks ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated last year