dukedougal / wilderness
☆14Updated last year
Alternatives and similar repositories for wilderness:
Users that are interested in wilderness are comparing it to the libraries listed below
- KevEdit ZZT editor☆59Updated last year
- Z-Machine interpreter in plain C☆42Updated 11 months ago
- Nazghul is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.☆12Updated 11 years ago
- Goldfish: a game created for the 7-day Roguelike 2017 challenge. Playable, winnable, losable. Features colorful and aesthetic maps, aquat…☆32Updated 4 years ago
- ☆12Updated 6 years ago
- Python library for parsing and modifying ZZT worlds☆16Updated 2 weeks ago
- A dungeon engine for rogue-like style games.☆12Updated 4 months ago
- nano ᴊᴀᴍᴍᴇʀ☆46Updated 2 years ago
- Anteform is a retro weird detective game written using the Minima Engine for PICO-8.☆25Updated 3 years ago
- Generator for castle maps inspired by Ultima V☆17Updated 3 years ago
- Kerkerkruip - the interactive fiction roguelike game☆84Updated 5 years ago
- An old-school computer roleplaying game inspired by the early Ultima games written with LÖVE; The tileset used was created by Josh Steele…☆10Updated 7 years ago
- Brogue is a roguelike game created by Pender. The "vanilla" branch of this repository is just vanilla brogue, but the other branches fea…☆49Updated 5 years ago
- Brogue built for the browser using Emscripten and HTML canvas☆14Updated 5 years ago
- The dungeon generator☆50Updated 6 years ago
- Processing code to implement John Fairfield's Spellcaster☆10Updated 9 years ago
- First person text based non shooter☆13Updated 8 years ago
- Flightsim game for #pico8 - collaboration w/ Yellowbaron☆36Updated 5 years ago
- My Roguelike Games☆18Updated 8 years ago
- A simple ui toolkit created for DOjS☆22Updated 2 years ago
- Continuation of the roguelike the Stygian Abyss after the 7DRL of 2015☆10Updated last year
- A streamlined roguelike with deeply tactical combat.☆50Updated 8 years ago
- A framework for making 2D DOS games in Lua☆16Updated 9 months ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 2 years ago
- The Reconstruction of Super ZZT☆42Updated 4 months ago
- ☆164Updated 12 years ago
- The Glulx VM reference interpreter☆115Updated 5 months ago
- Procjam 2019 project that builds tiny economies☆30Updated 2 years ago
- Specification documents for the Glk, Glulx, and Blorb standards☆19Updated 2 weeks ago
- A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.☆60Updated 6 years ago