mcs-sdk / mcsLinks
☆53Updated 5 years ago
Alternatives and similar repositories for mcs
Users that are interested in mcs are comparing it to the libraries listed below
Sorting:
- ☆67Updated 6 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Updated 7 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆70Updated 3 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- ☆64Updated 7 years ago
- Proof of concept Unity project for more precise control of framerates and GenLock☆73Updated 6 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Way to customize how reflection probes are baked in Unity☆80Updated 7 years ago
- A pre-calculated Portal visibility system for Unity.☆144Updated 7 years ago
- Implement the famous game shaders☆53Updated 7 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- ☆57Updated 6 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- GPU-based neural network implementation in Unity.☆114Updated 7 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a ren…☆47Updated 6 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆104Updated 5 years ago
- ☆79Updated 6 years ago
- Unity Shader experiment☆69Updated 7 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime☆41Updated 3 months ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago