joshcamas / skinned-mesh-combiner
A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs
☆45Updated last year
Alternatives and similar repositories for skinned-mesh-combiner:
Users that are interested in skinned-mesh-combiner are comparing it to the libraries listed below
- JellyBody —— shader,vertex replacement☆68Updated 6 years ago
- Unity plug-in for replacing scene objects while keeping their references.☆67Updated 3 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Utility classes for headache-free raycasting configuration in Unity☆98Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A Unity UI extension that curls UIs. With CurlyUI, UIs can be changed into different shapes by curving/morphing.☆49Updated 7 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆70Updated 5 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆73Updated 6 years ago
- ShaderGraph Examples for Unity 2018.1.☆90Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆69Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Mobile optimised shader for Unity 3D☆91Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- Provides access to internal lighting APIs.☆80Updated 2 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆38Updated 2 years ago
- A Unity package for splitting meshes at runtime.☆83Updated 4 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Gaussian and kawase blur for Unity3D☆55Updated 7 years ago
- Displays mesh's UV in Unity editor window.☆65Updated 3 years ago
- ☆50Updated last week
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- UnityGifPlayer allows GIFs to be played on the UGUI Image or any GameObject with a Renderer component.☆20Updated 6 years ago
- A Unity3D UI Animation Framework base on Tweens☆63Updated 4 years ago
- Implementation of Unity's Editor outline for runtime. Shader code taken from: https://forum.unity.com/threads/selection-outline.429292/#p…☆60Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago