GLUTesselator
☆15Nov 5, 2013Updated 13 years ago
Alternatives and similar repositories for GLUTesselator
Users that are interested in GLUTesselator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- tesselator(libtess) c++ version (c++98)☆20Dec 15, 2023Updated 2 years ago
- Rip of the GLU tesselator into a standalone static library.☆29Jul 25, 2014Updated 12 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Mar 9, 2018Updated 8 years ago
- Demonstrates how to triangulate a set of points using Ear Clipping with a sample OpenGL program.☆15May 23, 2018Updated 8 years ago
- golive is a lightweight and improved live-server alternative written in Go☆11Sep 13, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- GUI Image-Editor written in C++ and Qt. Provides functionalities as Editing and Kernel convolution.☆12Nov 5, 2021Updated 5 years ago
- Reference implementation for Unicode Bidirectional Algorithm☆11Nov 22, 2012Updated 13 years ago
- GPU-based runtime procedural placement library.☆10Aug 2, 2023Updated 3 years ago
- Cross-platform joystick diagnostic tool.☆20Jul 17, 2021Updated 5 years ago
- ☆11May 31, 2013Updated 13 years ago
- Frameless window example in Qt/QML☆13Mar 1, 2024Updated 2 years ago
- Minimal implementation of the original Siggraph "Geometry clipmaps" paper in 200 lines of code☆11Apr 30, 2020Updated 6 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Feb 15, 2017Updated 9 years ago
- Space Ace for Apple IIgs☆10Jul 31, 2015Updated 11 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- The main repo for the ACM MM24 paper "Controllable Procedural Generation of Landscapes"☆12Nov 22, 2024Updated last year
- Apple II+ clone of Amidar☆10May 4, 2021Updated 5 years ago
- Validate database backup files before migration to prevent costly failures☆14Aug 4, 2025Updated last year
- Algorithms for Unicode text layout, including bidi and line breaking.☆17Sep 2, 2023Updated 3 years ago
- GPU-Accelerated Rendering of Vector Strokes with Piecewise Quadratic Approximation☆14Sep 15, 2025Updated last year
- Ninjadev's new school demo "Construct" for Solskogen 2019☆13Jul 14, 2019Updated 7 years ago
- Hidden Fluid Mechanics☆14Apr 10, 2022Updated 4 years ago
- Span based Bresenham line and fast Wu anti-aliased line. Included x86 VGA/EGA/CGA library and demos.☆11Nov 15, 2025Updated 11 months ago
- A faster re-implementation of the FAST-9 algorithm (C++, with C bindings available)☆14Feb 1, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆10Jun 27, 2016Updated 10 years ago
- fast bootable Read Track/Sector routine (multi)☆11Sep 17, 2021Updated 5 years ago
- A collection of single header file libraries☆22Oct 22, 2025Updated last year
- 3D Rendering Engine☆11Apr 29, 2022Updated 4 years ago
- GPC – General Polygon Clipper (C language) - 2.32 - This is a powerful library. I searched it on GitHub but not found so I commit it here…☆10May 9, 2023Updated 3 years ago
- [SIGGRAPH 2026] Real-Time GPU Vector Graphics SDF Generation Based on Quadratic Stroke Rendering☆16May 8, 2026Updated 6 months ago
- Frogger like game☆10Jan 22, 2026Updated 9 months ago
- Implementation of Freeform Deformation using OpenGL.☆10Feb 25, 2020Updated 6 years ago
- Cédric's Apple ][ emulator.☆12Jan 31, 2026Updated 9 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The Kenney Icon Font is specifically designed for your (browser) game or other gaming related website / project!☆15Nov 27, 2015Updated 10 years ago
- Steam Frame's ARM64 client · Runs on Host GPU as ARM Program · x86 Titles via Emulation: Graphics Forwarded to Native Drivers · Windows v…☆16Updated this week
- Estimate light from photographs using spherical harmonic and other methode☆12May 3, 2019Updated 7 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- Printer Host Open Source to 3D Printing☆10Jun 19, 2016Updated 10 years ago
- Screen streaming to the Apple II☆14May 25, 2025Updated last year
- A partial MarkovJunior (https://github.com/mxgmn/MarkovJunior) implementation as a python library, written in rust☆13Feb 26, 2025Updated last year
Are these results useful?