brianxu / GPUPicker
a GPU based picking class for ThreeJS lib
☆79Updated 6 years ago
Alternatives and similar repositories for GPUPicker:
Users that are interested in GPUPicker are comparing it to the libraries listed below
- A sparse octree data structure.☆123Updated 8 months ago
- ☆41Updated 2 years ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- ☆74Updated 7 years ago
- Visualize draw call cost.☆86Updated 2 years ago
- Slice three.js geometry with a plane.☆140Updated 5 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆56Updated 5 months ago
- A small and fast library for extruding 2D polygons and polylines to 3D meshes☆185Updated 2 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆78Updated 2 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆52Updated 3 years ago
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated last month
- A texture with the drawn text.☆72Updated 4 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆93Updated 5 months ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆26Updated 2 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆42Updated last year
- OBJLoader2 & OBJLoader2Parallel for three.js☆119Updated 9 months ago
- Light Baking for three.js☆66Updated 5 years ago
- Mesh decimation using Quadric error metrics☆32Updated 6 years ago
- Dynamic sky addon for t3d.☆11Updated this week
- A lightweight library that creates a Texture Atlas from Three.js textures☆88Updated 2 years ago
- Rotation and Translation controls for Threejs objects☆73Updated last year
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- Bloom blend effect for three.js.☆31Updated 8 years ago
- Ray tracing based procedural volumetric fire for three.js☆144Updated 4 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Decals for three.js☆157Updated 8 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 7 years ago
- three.js extension provide a laser-like display☆66Updated 7 years ago