brianxu / GPUPicker
a GPU based picking class for ThreeJS lib
☆79Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for GPUPicker
- A lightweight library that creates a Texture Atlas from Three.js textures☆85Updated 2 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 2 years ago
- GPU based object picking for Three.JS☆44Updated 2 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆50Updated 3 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆78Updated 2 years ago
- ☆73Updated 7 years ago
- Visualize draw call cost.☆84Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆85Updated last month
- A sparse octree data structure.☆119Updated 4 months ago
- WebGL fire simulator using THREE.js library, with customize shader on volumetric object.☆59Updated 7 years ago
- Example of a Shadertoy conversion☆77Updated 6 years ago
- ☆41Updated 2 years ago
- A texture with the drawn text.☆72Updated 3 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆135Updated last year
- progressive-shadows test☆28Updated last year
- Draw lines of varying widths with a soft blurry edge in THREE.js☆25Updated 3 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆52Updated last month
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆87Updated last year
- Mesh decimation using Quadric error metrics☆31Updated 6 years ago
- Slice three.js geometry with a plane.☆137Updated 5 years ago
- A small and fast library for extruding 2D polygons and polylines to 3D meshes☆183Updated last year
- Light Baking for three.js☆66Updated 5 years ago
- Simple & flexible user interface for WebVR based upon Three.js. https://www.npmjs.com/package/vr-ui☆40Updated 3 years ago
- WebGPU Samples & RnD☆74Updated 7 months ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- Texture loading utility for WebGL and WebGPU☆121Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆52Updated last year
- Infinite anti-aliased grid.☆150Updated last year
- Experimental Three.js WebGPU renderer☆136Updated 4 years ago
- Web implementation of volumetric grids☆142Updated last year