Ray tracing engine with OptiX, Embree, and CPU acceleration. Supports animation, PBR, and volumetrics.
☆67Sep 6, 2026Updated last week
Alternatives and similar repositories for RayTrophi
Users that are interested in RayTrophi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆28Jan 31, 2026Updated 7 months ago
- Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.☆155Jul 13, 2026Updated 2 months ago
- Interactive pathtracing engine using the Vulkan API.☆70Mar 10, 2026Updated 6 months ago
- My own 3D game engine☆17Apr 9, 2026Updated 5 months ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆452Aug 17, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆14Feb 17, 2018Updated 8 years ago
- A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, in…☆26Jun 7, 2024Updated 2 years ago
- just writing a renderer from scracth☆18Apr 27, 2024Updated 2 years ago
- Path Tracer written in Vulkan for an engineering thesis☆29Feb 15, 2026Updated 7 months ago
- Simple Qt / OpenVR demo☆10Oct 1, 2016Updated 9 years ago
- Comprehensive Vulkan examples written in C++20.☆146Updated this week
- ☆44May 22, 2026Updated 3 months ago
- ☆23Apr 28, 2026Updated 4 months ago
- GPU-accelerated path tracer☆19Dec 10, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 3D Rendering Engine☆29Sep 11, 2026Updated last week
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Apr 12, 2017Updated 9 years ago
- a powerful, scalable, robust foundation for creation, in rust☆38Apr 6, 2026Updated 5 months ago
- Cloth simulator built with C++, SDL3 and OpenGL for Windows☆25Updated this week
- High-performance GPU-driven rendering engine. AGPLv3 + Commercial License.☆135Sep 7, 2026Updated last week
- a pathtracer with physically based rendering in mind☆30Feb 7, 2023Updated 3 years ago
- GFX-Next is the next version of the GFX Game Engine for .Net. Developed for the creation of 2D and 3D games.☆36Sep 10, 2026Updated last week
- Fluid simulation with Vulkan☆18Nov 20, 2025Updated 9 months ago
- Library for shoehorning the Slug text/graphics GPU rendering library into projects.☆153Updated this week
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆303Sep 2, 2026Updated 2 weeks ago
- Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays☆90Dec 15, 2025Updated 9 months ago
- A minimal prototype implementing virtual texturing☆24Aug 22, 2026Updated 3 weeks ago
- Collection of audio plugins based on Dear ImGui and DPF☆18Jul 27, 2026Updated last month
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆334Updated this week
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated 4 months ago
- Adobe's reference implementation of the OpenPBR BSDF☆409Aug 24, 2026Updated 3 weeks ago
- Real-time Direct3D 12 path tracer☆392Oct 25, 2025Updated 10 months ago
- ☆41Aug 5, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆414Updated this week
- Examples of DSA OpenGL☆21Dec 14, 2020Updated 5 years ago
- Real-time procedural city evolution in a tile-based top-down engine.☆17Dec 20, 2022Updated 3 years ago
- Vulkan game engine for Windows and Android☆26Jun 8, 2026Updated 3 months ago
- ☆13Feb 17, 2022Updated 4 years ago
- 🐕 Perro — A game engine written in Rust attemping to bridge the gap between simplicity, safety, and performance☆53Updated this week
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago