mattleibow / jitterphysicsLinks
A cross-platform, realtime physics engine for all .NET apps.
☆46Updated 4 years ago
Alternatives and similar repositories for jitterphysics
Users that are interested in jitterphysics are comparing it to the libraries listed below
Sorting:
- dotnet 6 port of the C++ recastnavigation library.☆66Updated 2 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆49Updated last week
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆56Updated 3 years ago
- Collisions in 3D and maths exercises pertaining to it☆38Updated 9 years ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆80Updated 7 months ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆42Updated 4 years ago
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆42Updated 10 years ago
- Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.☆132Updated 4 years ago
- The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for U…☆84Updated last week
- A DSL for macro expansion ,in order to help framework develop☆27Updated 6 years ago
- PathFinding On Gpu, It contains flow pathfinding. this purpose is to Study About Compute Shader.☆25Updated 5 years ago
- A simple boids simulation to show the difference between spatial partitioning structures☆46Updated 2 years ago
- fast soft float-point for deterministic computing,高性能、一致性计算的软件浮点数☆47Updated last year
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆145Updated 5 months ago
- A 2D Physics Library for Networked Games☆55Updated 6 years ago
- 地形LOD QuadTree Demo☆45Updated 7 years ago
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆53Updated 2 years ago
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆39Updated 2 years ago
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆79Updated 5 months ago
- Recastnavigation in C#☆35Updated 4 years ago
- PCG sphere terrain generator☆44Updated 6 years ago
- Shared code between the Svelto repositories☆41Updated last year
- 2D physics engine in C#☆39Updated 7 months ago
- an Implementation of Illustrative Rendering in Team Fortress 2 with Unity☆47Updated 8 years ago
- This repository is a modular implementation of any-angle pathfinding in C#.☆28Updated 4 years ago
- Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data stru…☆77Updated 8 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆59Updated 12 years ago
- An utility for redirecting C# methods at runtime using detours. Enables patching and replacing method implementations dynamically. It all…☆49Updated 10 months ago
- Fast, idiomatic C# implementation of Flatbuffers☆52Updated last year