needle-mirror / com.unity.entitiesLinks
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
☆79Updated last month
Alternatives and similar repositories for com.unity.entities
Users that are interested in com.unity.entities are comparing it to the libraries listed below
Sorting:
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆72Updated 3 weeks ago
- QuadTree and Collision Detection Systems for Unity3d☆191Updated 7 years ago
- ☆95Updated last year
- A bridge for Bepuphysics and Unity☆64Updated 7 months ago
- Sample project for NSprites package☆104Updated 5 months ago
- Fast, idiomatic C# implementation of Flatbuffers☆50Updated last year
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- Unity animation object with gpu instancing.☆171Updated 7 years ago
- An A* navigation system for Unity using burst compiled jobs for performance.☆153Updated 4 years ago
- A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not …☆32Updated last month
- Unity ECS based octree.☆153Updated 5 years ago
- Tween library for Unity ECS/DOTS.☆48Updated last year
- https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html☆76Updated 4 years ago
- A Unity Sprite GPU Instancing Implementation Demo☆128Updated 3 years ago
- An Octree Native Collection for Unity DOTS☆184Updated 4 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆66Updated last year
- ECS Burst Job System 2D Pathfinding☆125Updated 5 years ago
- playable visualizer with GraphView☆88Updated 3 years ago
- Find asset references in Unity project. Faster version: https://github.com/networm/ReferenceFinder☆43Updated 8 years ago
- A framework for open world style scene streaming in Unity☆58Updated 5 years ago
- Scripts for creating Flowfields in Unity☆85Updated 3 years ago
- Unity Gameplay Ability System Framework☆186Updated 3 months ago
- Concept about UtilityAI in ECS☆53Updated 5 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Simple animation system for the unity dots stack.☆63Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆82Updated 3 years ago
- Mesh effect components for TextMeshPro in Unity.☆166Updated 6 years ago
- Unity Bounding Volume Heirachy (BVH)☆127Updated 2 years ago
- ☆83Updated 3 years ago
- A graph based animation controller for Unity.☆129Updated 11 months ago