The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
☆88Feb 25, 2026Updated 3 weeks ago
Alternatives and similar repositories for com.unity.entities
Users that are interested in com.unity.entities are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh renderi…☆27Feb 25, 2026Updated 3 weeks ago
- A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not …☆35Feb 25, 2026Updated 3 weeks ago
- The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the…☆17Feb 25, 2026Updated 3 weeks ago
- CheatConsole☆22Apr 19, 2022Updated 3 years ago
- Asset Loader for Unity Tiny☆11Aug 21, 2021Updated 4 years ago
- Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package prov…☆21Mar 10, 2026Updated last week
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆49Feb 25, 2026Updated 3 weeks ago
- Demo Unity project for SharedArray library☆19Mar 31, 2020Updated 5 years ago
- Math Library for Unity☆11Mar 28, 2018Updated 7 years ago
- Provides a hierarchy and inspector window to view world entities, and mutate components.☆10Sep 14, 2022Updated 3 years ago
- FYFY (FamilY For unitY) is an Entity Component System framework (ECS) specially made for Unity.☆24Jul 8, 2025Updated 8 months ago
- Unity ECS's system visualizer☆21May 30, 2018Updated 7 years ago
- An Octree Native Collection for Unity DOTS☆195Apr 13, 2021Updated 4 years ago
- Behavior Tree for Unity ECS (DOTS) framework☆495Jul 31, 2022Updated 3 years ago
- ☆11Apr 14, 2021Updated 4 years ago
- ☆19Jul 17, 2016Updated 9 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Jan 5, 2026Updated 2 months ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via…☆95Feb 25, 2026Updated 3 weeks ago
- Unity DOTS Stats-system implementation☆36Aug 23, 2021Updated 4 years ago
- Converting UGUI to be DOTS compliant☆115Jan 3, 2021Updated 5 years ago
- Customize the player loop from the settings window. One of the "j1Tech" series developed by jwellone Inc for Unity.☆12Sep 9, 2021Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Mar 23, 2021Updated 5 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Dec 8, 2022Updated 3 years ago
- Package for implementing custom entity component inspectors.☆16Jan 24, 2022Updated 4 years ago
- DMotion - A high level Animation Framework for Unity DOTS☆568Apr 5, 2023Updated 2 years ago
- 🏎️💨 Scripts and utilities for working with physics in Unity projects.☆16Aug 13, 2024Updated last year
- Isometric sorting system for Unity using ECS☆15May 23, 2022Updated 3 years ago
- 基于Unity ECS的节点执行图。可支持状态机执行流程和行为树的执行流程☆86Mar 24, 2020Updated 5 years ago
- NavMeshAgentの歩き方をCharacterControllerで制御します。☆15Aug 20, 2018Updated 7 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Nov 16, 2022Updated 3 years ago
- A Unity DOTS framework for my personal projects☆1,269Updated this week
- Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.☆21Aug 22, 2024Updated last year
- A Quadtree Native Collection for Unity DOTS☆390Aug 16, 2023Updated 2 years ago
- Zero-copy sharing between managed and native arrays in Unity☆179Sep 16, 2020Updated 5 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 5 years ago
- A user-friendly and extensible asset checking tool for Unity.☆15Jun 20, 2024Updated last year
- Cached Shadow Map Solution for Unity☆83Apr 12, 2022Updated 3 years ago
- Benchmarks of some C# ECS frameworks.☆174Feb 22, 2025Updated last year
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆17Oct 5, 2020Updated 5 years ago