JiepengTan / ME
A DSL for macro expansion ,in order to help framework develop
☆27Updated 5 years ago
Alternatives and similar repositories for ME:
Users that are interested in ME are comparing it to the libraries listed below
- Dynamic Texture Atlas Creator☆28Updated 8 years ago
- Visual story/dialog editor for my long-term game project.☆31Updated 4 years ago
- cocos2dx action 移植到unity☆16Updated last year
- a path find for tilebase game in unity☆34Updated 5 years ago
- Urp2d☆26Updated 3 years ago
- 以初见的AOI(2D)的基础改成3D☆31Updated 5 years ago
- Google Protobuf C# & lua generator with Unity3d☆26Updated 4 years ago
- 编辑器下的界 面工具集合☆34Updated 6 years ago
- 网络同步移动☆17Updated 7 years ago
- Lockstep ECS demo☆44Updated 3 years ago
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆49Updated 2 years ago
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆36Updated 4 years ago
- 反编译的TrueSync代码☆23Updated 5 years ago
- 多线程编程线程切换工具,你以为很古老,其实全是新语法和新 API 。Multithreading thread switching tool, you might think it's old, but it's actually all new syntax and n…☆22Updated last year
- Provides a NonGC BetterList For NGUI☆18Updated 6 years ago
- OneTweenPro not only includes all the functions of OneTween, but also all the functions of DOTween. At present, it can basically meet all…☆10Updated 4 years ago
- unity UGUI 图文混排☆19Updated 7 years ago
- A lightweight Entity Component System in a portable library.☆26Updated 7 years ago
- 动态渲染Unity地形网格,记录网格是否是玩家的行走范围,然后导出编辑好的网格用于服务器导航、验证使用☆30Updated 6 years ago
- Unity常用的UI工具☆18Updated 2 years ago
- ☆10Updated 7 years ago
- High performance pure c# kcp implementation.☆56Updated 5 months ago
- ☆14Updated 5 years ago
- ☆42Updated last year
- MMO RPG 中可变视野及巨型实体的视野处理☆29Updated 2 years ago
- 基于GameFrameWork修改的个人框架☆18Updated 5 years ago
- Based on Unity to simply implement algorithms commonly used in game program development;基于Unity简单地实现游戏程序开发中常用的算法☆11Updated 6 years ago
- UGUI框架☆25Updated 10 months ago
- A fixed-point math library similar to unity.mathematics☆29Updated 2 months ago
- 如何在Unity3D中实现基于内存对齐方式的ECS☆31Updated 5 years ago