marcosscriven / cgaljs
A port of CGAL to Javascript
☆37Updated 7 years ago
Alternatives and similar repositories for cgaljs:
Users that are interested in cgaljs are comparing it to the libraries listed below
- Boundary representation volume modeling in TypeScript.☆19Updated last year
- ☆24Updated 9 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆54Updated 4 months ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆89Updated last year
- A native Typescript/Javascript port of Clipper2☆37Updated last year
- INACTIVE - Mesh parameterization / UV unwrapping library☆30Updated 4 years ago
- An implementation of openvdb in javascript☆48Updated 3 years ago
- A Bounding Volume Hierarchy implementation using javascript☆49Updated 9 years ago
- Surface Simplification via Quadric Error Metrics☆80Updated 7 years ago
- A JS library to find the convex hull of a finite set of 3d points☆142Updated 5 months ago
- WebGPU Data-Parallel Block-Compressed Marching Cubes Isosurface Extraction☆56Updated last year
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆154Updated 2 years ago
- A sparse octree data structure.☆122Updated 7 months ago
- Generate meshes from signed distance functions and constructive solid geometry operations.☆181Updated 3 years ago
- Material Point Method in Javascript☆93Updated 5 years ago
- Progressive encoding for 3D meshes☆64Updated 9 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 7 years ago
- ☆78Updated 6 years ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆26Updated 2 years ago
- A set of barebones utilities for playing with WebGL☆17Updated 4 years ago
- ☆41Updated 2 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆56Updated 8 months ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆115Updated 10 years ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- WASM version of Fast Quadric Mesh Simplification☆52Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆70Updated 2 months ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆58Updated 2 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆68Updated 10 years ago
- Monorepo for 3D algorithms of Bitbybit platform, which helps programming geometry on the browser. Use with ThreeJS, BabylonJS, build your…☆100Updated last week
- Fast and robust triangle-triangle intersection test with high precision for cross and coplanar triangles based on the algorithm by Devill…☆47Updated 2 years ago