tmpvar / vdb-js
An implementation of openvdb in javascript
☆48Updated 3 years ago
Alternatives and similar repositories for vdb-js:
Users that are interested in vdb-js are comparing it to the libraries listed below
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆55Updated 5 months ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆71Updated 3 months ago
- Chromium build with hardware accelerated ray tracing☆60Updated 4 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆58Updated 2 years ago
- Check for and avoid redundant state setting☆35Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆63Updated last year
- Progressive encoding for 3D meshes☆64Updated 9 years ago
- ☆43Updated 6 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 7 years ago
- ☆24Updated 10 months ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆57Updated 9 months ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated 2 years ago
- Saving canvas image data as .hdr file format.☆18Updated 6 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆169Updated 6 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- Toy WebGPU Deferred Renderer☆42Updated last year
- some tiny webgl scripts that might come in handy☆58Updated last year
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆100Updated last year
- Kd-Tree Nearest Neighbor Search using WebGL☆56Updated 11 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆43Updated last year
- ☆46Updated last month
- physically based rendering materials for nanogl☆33Updated last year
- Calculate SDF for image/bitmap/bw data☆48Updated last year
- GPUComputationRender module for Three.js with ES6 compatibility☆17Updated 2 years ago
- ☆41Updated 2 years ago
- ☆38Updated 3 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆29Updated 2 years ago
- Original shader and utilities for three.js☆45Updated this week