ademola-lou / 3DLibrary
☆24Updated last year
Alternatives and similar repositories for 3DLibrary
Users that are interested in 3DLibrary are comparing it to the libraries listed below
Sorting:
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆59Updated 7 months ago
- ☆41Updated 2 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆42Updated last year
- Toy WebGPU Deferred Renderer☆42Updated last year
- WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw☆25Updated 3 months ago
- Mesh decimation using Quadric error metrics☆32Updated 7 years ago
- A native Typescript/Javascript port of Clipper2☆38Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆103Updated 8 months ago
- A port of CGAL to Javascript☆37Updated 8 years ago
- ☆47Updated 4 months ago
- ☆21Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆65Updated last year
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- An implementation of openvdb in javascript☆48Updated 4 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆72Updated 5 months ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Updated 11 months ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆27Updated 2 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆100Updated last year
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- A gltf 2.0 viewer using WebGPU API.☆22Updated 3 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- three.js IGES loader☆14Updated 2 weeks ago
- Weighted, blended order independent transparency pass for use with three.js.☆45Updated last year
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆90Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- A Bounding Volume Hierarchy implementation using javascript☆50Updated 9 years ago
- Engine-agnostic glTF 2.0 Loader in TypeScript☆54Updated 6 years ago
- Demonstration of depth peeling in three.js☆18Updated 11 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- Surface Simplification via Quadric Error Metrics☆80Updated 7 years ago