ademola-lou / 3DLibrary
☆18Updated 8 months ago
Alternatives and similar repositories for 3DLibrary:
Users that are interested in 3DLibrary are comparing it to the libraries listed below
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆53Updated 3 months ago
- ☆13Updated 6 months ago
- ☆41Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆90Updated 3 months ago
- Web implementation of volumetric grids☆144Updated last year
- Mesh decimation using Quadric error metrics☆32Updated 6 years ago
- A native Typescript/Javascript port of Clipper2☆37Updated last year
- The emscripten interface for the assimp library that allows you to import 40+ 3D file formats in the browser.☆121Updated 9 months ago
- ☆20Updated 11 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆62Updated 10 months ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆89Updated last year
- A port of CGAL to Javascript☆37Updated 7 years ago
- Creates an orientation gizmo (similar to a view cube) to show the orientation of the camera's rotation. The user can click on each axis a…☆48Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆67Updated last month
- An implementation of openvdb in javascript☆48Updated 3 years ago
- Visible geometry edge projection and flattening based on three-mesh-bvh.☆164Updated 8 months ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- a GPU based picking class for ThreeJS lib☆79Updated 6 years ago
- A Bounding Volume Hierarchy implementation using javascript☆49Updated 9 years ago
- An attempt at reproducing unreal nanite in threejs☆147Updated 4 months ago
- Fast and robust triangle-triangle intersection test with high precision for cross and coplanar triangles based on the algorithm by Devill…☆44Updated 2 years ago
- WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw☆25Updated 9 months ago
- To store the source code for the glTF-Compressor project☆62Updated 10 months ago
- ☆12Updated last year
- GPU based object picking for Three.JS☆47Updated 3 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆90Updated last year
- Weighted, blended order independent transparency pass for use with three.js.☆41Updated last year
- ☆46Updated 2 years ago
- All my 3D Curves and Surfaces Applications into one Unified Application☆15Updated last year
- Collection of mesh simplification methods written in Typescript☆30Updated last year