BertrandBev / eigen-jsLinks
⚡ Eigen-js is a port of the Eigen C++ linear algebra library
☆102Updated last year
Alternatives and similar repositories for eigen-js
Users that are interested in eigen-js are comparing it to the libraries listed below
Sorting:
- ☆79Updated 7 years ago
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆165Updated 2 years ago
- A JS library to find the convex hull of a finite set of 3d points☆147Updated 5 months ago
- A port of CGAL to Javascript☆37Updated 8 years ago
- A sparse octree data structure.☆127Updated last year
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆102Updated 3 months ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆62Updated last year
- A simple library to compute Singular Value Decomposition as explained in "Singular Value Decomposition and Least Squares Solutions. By G.…☆42Updated 2 years ago
- ☆26Updated last year
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆63Updated 2 years ago
- RBush-3D — a high-performance JavaScript R-tree-based 3D spatial index for points and cuboids☆92Updated last year
- JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)☆44Updated last year
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆92Updated 2 years ago
- Generate meshes from signed distance functions and constructive solid geometry operations.☆183Updated 3 years ago
- Track your WebGPU memory usage☆76Updated 5 months ago
- Calculate and render particles with WebGPU☆26Updated 3 weeks ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Computing oriented minimum bounding boxes using Rotating Calipers☆39Updated 7 years ago
- A WebGPU engine.☆194Updated last year
- A Bounding Volume Hierarchy implementation using javascript☆52Updated 10 years ago
- ☆41Updated last month
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Ocean demo in WebGPU with Babylon.js☆113Updated last year
- A WebGPU capture and debugging tool☆46Updated last year
- A WebGPU point cloud rendering example☆39Updated 4 years ago
- Comparison of different triangulation libraries in Three.js☆15Updated 8 years ago
- Virtualize WebGL Contexts☆177Updated last week
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year