GPU-Accelerated Jump Flooding Algorithm for Voronoi Diagram in log*(n)
☆31Dec 27, 2022Updated 3 years ago
Alternatives and similar repositories for fast_gpu_voronoi
Users that are interested in fast_gpu_voronoi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A javascript library to generate the voronoi diagram and the medial axis transform for polygons with holes.☆12May 15, 2026Updated 4 months ago
- ☆22Feb 20, 2021Updated 5 years ago
- GPU implementation of my paper, Real-Time Fluid Simulation on the Surface of a Sphere☆23Sep 3, 2019Updated 7 years ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆28Feb 25, 2021Updated 5 years ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆35Oct 24, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆23Dec 9, 2020Updated 5 years ago
- ☆19Mar 8, 2023Updated 3 years ago
- Simple geometry processing and mesh handling library in Python.☆23Jun 9, 2026Updated 3 months ago
- Simplified operator overloading in Rust☆22Nov 10, 2024Updated last year
- This R package calculates the most common gray-level co-occurrence matrix (GLCM) texture metrics used for spatial analysis on raster data…☆13Aug 12, 2025Updated last year
- ☆18Sep 27, 2021Updated 4 years ago
- Basic Geometry and Linear Algebra library☆16Feb 14, 2023Updated 3 years ago
- ☆14Sep 22, 2019Updated 7 years ago
- extendable launcher for common pipeline cg applicatinos (supports only Houdini for now)☆10Dec 10, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- GPU-accelerated rectangular decomposition for sound propagation modeling☆15Apr 23, 2020Updated 6 years ago
- We propose a novel partition method for reliable feature-aligned quadrangulation.☆25Oct 21, 2025Updated 11 months ago
- ☆14Mar 13, 2025Updated last year
- Implementation of Greg Turks paper "Re-Tiling Polygonal Surfaces"☆12Mar 1, 2013Updated 13 years ago
- write c++ like python☆12Sep 25, 2023Updated 2 years ago
- Pytorch implementation of Generative Adversarial Networks (GAN) for ULTRASOUND image.☆13Sep 12, 2018Updated 8 years ago
- A Z-order (Morton-code) like coordinate system as template library for arbitrary dimensions.☆12Nov 24, 2019Updated 6 years ago
- ☆17Jan 4, 2017Updated 9 years ago
- ☆14Jun 29, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆17Feb 17, 2022Updated 4 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- Accurate detection of mental health disorders using a thermal camera.☆15Oct 23, 2023Updated 2 years ago
- Feature Selection using Simulated Annealing☆11Aug 10, 2022Updated 4 years ago
- 融合MRI多模态的图像的不同特征进行脑梗死区分割网络(基于Unet网络更 改新的网络)☆16Jun 20, 2019Updated 7 years ago
- Desktop application that turns raster images into low poly vector art☆17Apr 14, 2023Updated 3 years ago
- ☆18Feb 16, 2014Updated 12 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- This repository contains a CLR Wrapper around the boost voronoi library, and a C# wrapper that makes it easy to use,☆10Jul 21, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Box3D but for Godot. Full demo project with samples. *Experimental*☆185Updated this week
- Parallel/GPU level set volume segmentation using OpenCL☆18Apr 23, 2019Updated 7 years ago
- Linearising and de-linearising functions for `nalgebra`'s `Point`s.☆14May 5, 2023Updated 3 years ago
- A Watercolor post-processing shader for Unreal Engine☆26Feb 4, 2019Updated 7 years ago
- Robust geometric predicates without the agonising pain.☆29Nov 6, 2025Updated 10 months ago
- 派系战争☆11Oct 22, 2022Updated 3 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated last year