louis-langholtz / PlayRho
An interactive physics engine & library.
☆137Updated 8 months ago
Alternatives and similar repositories for PlayRho:
Users that are interested in PlayRho are comparing it to the libraries listed below
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆234Updated 5 months ago
- Use EnTT in Lua with Sol2☆48Updated 2 months ago
- A drop-in entity editor for EnTT with Dear ImGui☆232Updated 8 months ago
- Data Oriented Tower Defense Example☆55Updated 3 weeks ago
- Simplified version of the Nova ECS☆35Updated 7 years ago
- A simple and easy to use entity-component-system C++ library☆60Updated 5 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 7 years ago
- entity component system framework☆38Updated 9 months ago
- C++ minimal entity-component system single header library☆121Updated 6 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆287Updated 2 years ago
- C++20 Dynamic Reflection Library☆135Updated this week
- A C++14 Entity Component System☆190Updated 4 years ago
- An entity component framework.☆50Updated 3 years ago
- The Configurable Math Library☆84Updated last month
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆473Updated 5 years ago
- Built for EnTT, at the request of the developer as a demo.☆78Updated last year
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 3 years ago
- Further development of this fork has moved to my PlayRho repository.☆26Updated 7 years ago
- CMake build scripts for bgfx. Released under public domain.☆221Updated 2 weeks ago
- rocket - Fast single header signal/slots library for C++☆195Updated 4 months ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- Cross-platform C++17 Runtime Reflection Library☆229Updated 4 months ago
- Plugins for the Magnum C++11 graphics engine☆98Updated last week
- C++ single-header entity component system library☆470Updated 4 years ago
- Image library.☆338Updated this week
- Integration libraries for the Magnum C++11 graphics engine☆100Updated last week
- Bootstrap projects for the Magnum C++11 graphics engine☆94Updated 2 months ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆65Updated 4 months ago
- C++17 tiny vector math library☆41Updated last year
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 5 years ago