villuna / kakuLinks
A text rendering crate for rust+wgpu, using signed distance fields
☆29Updated 4 months ago
Alternatives and similar repositories for kaku
Users that are interested in kaku are comparing it to the libraries listed below
Sorting:
- An integration to parse and render Lottie with Vello.☆117Updated 3 months ago
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 6 months ago
- Primitive types for styling vector graphics.☆64Updated this week
- Color in Rust.☆90Updated this week
- Use winit like the async runtime you've always wanted☆50Updated last year
- Trivially run wasm applications and examples in the browser☆87Updated last year
- Type-Safe Graphics Programming with Functional Shaders☆145Updated 2 months ago
- ☆34Updated 2 years ago
- A rendering app to skip annoying winit & wgpu boilerplate enabling clear focus on just gpu pipelines. In addition, makes it easy to integ…☆21Updated last month
- Create dynamic grid-based layouts for egui☆34Updated last year
- egui Code Editor widget with numbered lines and syntax highlighting..☆82Updated 2 months ago
- Render egui with skia!☆67Updated 10 months ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- Automated GUI testing using accesskit☆70Updated last month
- TinyAudio is a cross-platform audio output library☆202Updated 9 months ago
- ☆64Updated 2 years ago
- High performance, low level 2D path rasterization library in pure Rust.☆118Updated 5 months ago
- ☆59Updated last year
- ☆94Updated 7 months ago
- A framework independent animation library for rust, works nicely with Iced and the others☆61Updated 3 years ago
- An actual dropdown list for egui☆52Updated 7 months ago
- wgpu fragment shader experimentation application, written with Iced.☆96Updated last year
- An async-compatible thread-pool written in rust.☆81Updated 3 weeks ago
- ☆120Updated last year
- Shit Entity Component System☆66Updated 4 months ago
- Stalloc is a fast first-fit memory allocator that you can use to quickly speed up your Rust programs.☆31Updated 3 months ago
- The first compute-centric vector graphic video game☆70Updated last year
- Generate typesafe Rust bindings for wgsl shaders in wgpu☆49Updated last month
- Phosphor icons for egui☆124Updated 2 weeks ago
- Batteries included ECS library for rust with entity relations and much more☆93Updated 2 months ago