golang port of Unity NavMesh module.
☆36Jul 29, 2020Updated 5 years ago
Alternatives and similar repositories for unityai
Users that are interested in unityai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A replay system with Entitas framework.☆14Oct 24, 2017Updated 8 years ago
- Unity match-two game example using LeoECS☆17Feb 10, 2021Updated 5 years ago
- ☆16Mar 9, 2026Updated 2 weeks ago
- Navigation mesh pathfinding and spatial reasoning library☆147Apr 25, 2025Updated 10 months ago
- navigation mesh in golang☆43Jan 13, 2026Updated 2 months ago
- golang behavior tree,from https://github.com/behavior3☆297Nov 15, 2024Updated last year
- google现在上架必须使用aab包,但是aab包大于150m就无法上传了,必须把资源转成install-time或者fast-time模式。此工具能够帮助把unity打好的aab包自动转换成install-time模式,解除150m的上传限制,最大可以上传1g大的包。☆18Oct 29, 2021Updated 4 years ago
- WIP Unity AssetBundle Exporter☆13Jan 14, 2023Updated 3 years ago
- DOTS 1.0 Producive PathFinding by NavMeshQuere☆16Apr 23, 2023Updated 2 years ago
- Area-Of-Interest (AOI) 十字链表法和灯塔法☆12Jun 9, 2021Updated 4 years ago
- MMO RPG 中可变视野及巨型实体的视野处理☆28Aug 31, 2022Updated 3 years ago
- ☆13Jul 22, 2025Updated 8 months ago
- Hanashi is a node-based narrative editor for Unity☆13Aug 1, 2021Updated 4 years ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆152Jun 30, 2022Updated 3 years ago
- Area of Interest Library☆26Mar 9, 2024Updated 2 years ago
- Lockstep synchronization in C/C++☆78Jan 10, 2018Updated 8 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- go调用c++ recast nav☆16Nov 29, 2019Updated 6 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆26Jan 6, 2024Updated 2 years ago
- C# localizable zero-allocation format string generator☆16Oct 27, 2025Updated 4 months ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆14Dec 31, 2021Updated 4 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.