kudoochui / aoi
Area-Of-Interest (AOI) 十字链表法和灯塔法
☆12Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for aoi
- Golang Area-Of-Interest (AOI) Implementations☆26Updated 6 years ago
- runtime monkey patching in Go using plugin / dynamic hotfix / 热更新 / 热修复☆32Updated 2 years ago
- 妖灵契(skynet)☆18Updated 4 years ago
- a simple distributed online game server framework with golang implement☆23Updated 5 years ago
- sproto in golang☆47Updated 10 months ago
- 将 recastnavigation 翻译成 golang 语言版本☆57Updated 6 years ago
- zinx-lua☆34Updated 4 years ago
- cache service for online game☆25Updated 2 years ago
- 基于nats的分布式的游戏服务器框架☆63Updated last year
- 游戏服务器框架,Actor,伸缩架构☆47Updated 4 years ago
- 基于 actor 思路的服务器设计,有一个无缝地图示例以及效果展示视频☆74Updated 3 years ago
- mmorpg aoi 实现,使用九宫格方式☆24Updated 5 years ago
- 无缝大地图设计☆86Updated 4 years ago
- 通用的协议IDL工具, 代替Protobuf☆50Updated 7 months ago
- 基于云风的sproto二进制标准上的描述文件及代码生成工具☆57Updated 5 years ago
- 九宫格和十字链表两种实现☆22Updated 5 years ago
- go调用c++ recast nav☆14Updated 4 years ago
- ☆33Updated 4 years ago
- A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.☆136Updated 11 months ago
- 自定义的 Skynet 日志文件服务,实现按日期建文件夹,单个服务可享有独立日志文件☆21Updated 5 years ago
- 基于leaf的游戏框架,加入了kcp支持。演示DEMO.☆44Updated 4 years ago
- 在运行时支持热刷go脚本,可动态替换函数、属性。☆48Updated 2 months ago
- A lightweight game server implemented in Rust and Lua☆26Updated 3 months ago
- 基于TCP的LUA集群通信组件☆23Updated 4 years ago
- Actor gameserver framework based on golang☆15Updated last year
- game services based on micro service☆82Updated 10 months ago
- slg_game_server for golang☆10Updated 6 years ago
- 基于skynet引擎的回合制游戏基本架构☆22Updated 7 years ago
- 基于xingo的高性能帧同步服务器☆109Updated 7 years ago