Lockstep synchronization in C/C++
☆78Jan 10, 2018Updated 8 years ago
Alternatives and similar repositories for lockstep
Users that are interested in lockstep are comparing it to the libraries listed below
Sorting:
- 帧同步☆23Mar 19, 2018Updated 8 years ago
- A tcp server framework based on libevent-bufferevent. Depend on libevent2.0.x.☆20Jun 16, 2014Updated 11 years ago
- Fixed point math library for C++☆23Apr 13, 2015Updated 10 years ago
- aoi algorithm☆86Dec 18, 2014Updated 11 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,514Sep 1, 2023Updated 2 years ago
- Nevrax's MMORPG, The Saga of Ryzom. Mirror of their official mercury repository. Graphical resources are CC available on the website belo…☆54Nov 16, 2012Updated 13 years ago
- area of interest(AOI), Navigation-Mesh☆204Sep 12, 2018Updated 7 years ago
- used XML auto create lua and C++ relevance code and test code☆39Oct 16, 2020Updated 5 years ago
- Lockstep Networking Library for Unity and Node.JS☆154Sep 23, 2017Updated 8 years ago
- c++ implemention of pomelo-aoi☆25Apr 21, 2014Updated 11 years ago
- An Unity3D client to show how to use Unity3D and ARK to create a network game.☆14Feb 6, 2018Updated 8 years ago
- proto4z is an open source C++ cross-platform lightweight cross-platform protocol library.☆36May 24, 2025Updated 9 months ago
- server app framework based on libatbus☆23Updated this week
- 分布式服务器架构下的3v3团队对抗游戏☆47Jun 11, 2021Updated 4 years ago
- a server which is mostly used to build a Distributed mmorpg game server☆24Jan 30, 2018Updated 8 years ago
- XML auto make C++ DataBase and memory code☆14Jul 25, 2018Updated 7 years ago
- MMORPG Server☆10Jan 4, 2024Updated 2 years ago
- a sample net game server. contain a gateway, logicserver and a console client.☆10Aug 14, 2014Updated 11 years ago
- 乐观帧同步网页示例,支持断线重连。(使用node.js + socket.io开发)☆183Apr 29, 2024Updated last year
- c++/ lua gameserver☆15Mar 14, 2018Updated 8 years ago
- Rough draft of a multiplayer lockstep model for Unity, networked thanks to the LiteNetLib library.☆31Apr 13, 2018Updated 7 years ago
- A Realtime Dedicated Game Server.☆501Jun 10, 2025Updated 9 months ago
- shadowgun project☆18Nov 5, 2012Updated 13 years ago
- A demo Unity application using Railgun and MiniUDP.☆18Oct 13, 2016Updated 9 years ago
- a socket wrapper written by csharp☆15Dec 18, 2016Updated 9 years ago
- 免费的计算机编程类中文书籍,欢迎投稿☆33Jan 11, 2016Updated 10 years ago
- A gonet/2 networking library for Unity☆73Aug 8, 2024Updated last year
- Area-Of-Interest (AOI) 十字链表法和灯塔法☆12Jun 9, 2021Updated 4 years ago
- MMO RPG 中可变视野及巨型实体的视野处理☆28Aug 31, 2022Updated 3 years ago
- seamless distributed game server engine☆21Jun 18, 2017Updated 8 years ago
- a c++ server framework for mobile game☆26Aug 18, 2025Updated 7 months ago
- C++ version☆120Aug 18, 2016Updated 9 years ago
- 游戏服务器框架,组件结构,支持lua☆37Jul 13, 2018Updated 7 years ago
- This is a debugger for Lua inspired by the visual studio. It is possible to debug in a special environment like "the coroutine obj…☆12Jan 21, 2011Updated 15 years ago
- colyseus 服务器端实现状态同步 io游戏☆27Nov 27, 2018Updated 7 years ago
- 基于node.js与libevent的游戏服务器端通信底层架构与管理架构。主要用于支持C#实现的游戏逻辑服务器进程。可以支持windows、mac与linux(64bit)三种平台。☆12Mar 12, 2026Updated last week
- GameServer go语言版本☆21Jan 31, 2019Updated 7 years ago
- slg_game_server for golang☆11Oct 12, 2018Updated 7 years ago
- A game server framework for c++11☆37Oct 9, 2020Updated 5 years ago