carreraSilvio / hanashiLinks
Hanashi is a node-based narrative editor for Unity
☆13Updated 4 years ago
Alternatives and similar repositories for hanashi
Users that are interested in hanashi are comparing it to the libraries listed below
Sorting:
- An attribute that allows you to use an enum as an index for arrays and lists☆13Updated 5 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆20Updated 3 years ago
- ☆16Updated 5 years ago
- A simple spell check tool for the Unity editor☆24Updated 2 years ago
- Editor extension that allows you to customize the menu that appears when you right-click on Hierarchy.☆23Updated 5 years ago
- DonationAlerts SDK for Unity game engine☆14Updated 3 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 8 years ago
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 11 months ago
- A type-safe replacement to SendMessage.☆16Updated 3 years ago
- A toolsuite created to make Unity development easier☆32Updated 5 months ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Updated 6 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆20Updated 2 weeks ago
- A Unity Plugin for synchronising internal assets with external files☆25Updated 3 years ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 4 years ago
- A simple helper for constraining rects to windows and other rects☆17Updated 5 years ago
- Improve Unity's Inspector for Transform components☆14Updated 2 years ago
- Object detection and optimized raycast system for Unity3D☆22Updated 3 years ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 5 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆20Updated last year
- Set of transform tools for Unity☆21Updated 8 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 6 years ago
- 【Unity】シリアライズ対象の変数に自動で参照を割り当てるエディタ拡張☆16Updated 2 years ago
- Some C# Extension functions for common Unity problems.☆29Updated 4 months ago
- Unity library for evaluating generic biased randomized results.☆27Updated 4 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 7 years ago
- A set of utility classes to make it easier to access hidden functionality☆21Updated 4 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆23Updated 4 years ago
- 【Unity】シンボルを簡単に定義できるエディタ拡張☆20Updated 2 years ago