Spatial datastructures for Bevy
☆189May 3, 2025Updated 10 months ago
Alternatives and similar repositories for bevy-spatial
Users that are interested in bevy-spatial are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Collection of generic asset loaders for common file formats☆260Updated this week
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 6 months ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆21May 5, 2025Updated 10 months ago
- adds trait queries to the bevy game engine☆121Jan 14, 2026Updated 2 months ago
- A framework for saving and loading application state in Bevy.☆207Jan 21, 2026Updated 2 months ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆173Jan 17, 2026Updated 2 months ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,301Updated this week
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated 11 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆302Jan 6, 2026Updated 2 months ago
- ☆182Feb 17, 2026Updated last month
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated 2 months ago
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 10 months ago
- An atomic save/load system for Bevy Game Engine.☆18Mar 13, 2023Updated 3 years ago
- When 32-bit worlds aren't big enough☆343Mar 12, 2026Updated last week
- Framepacing and framelimiting for Bevy☆347Feb 9, 2026Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Nov 14, 2025Updated 4 months ago
- Ergonomic and Correct Utility AI for Bevy Engine☆29Mar 5, 2025Updated last year
- Event listening, bubbling, and callbacks☆183Mar 4, 2025Updated last year
- ☆322Jan 14, 2026Updated 2 months ago
- A plugin that enables a subset of entity relationship features for bevy☆157Jun 3, 2025Updated 9 months ago
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated last month
- Pathfinding on NavMeshes for Bevy☆456Feb 9, 2026Updated last month
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Mar 2, 2026Updated 3 weeks ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 6 months ago
- Bevy plugin helping with asset loading and organization☆654Mar 16, 2026Updated last week
- Minimalistic implementation of entity kinds for Bevy ECS.☆17Nov 2, 2023Updated 2 years ago
- ☆70Apr 6, 2025Updated 11 months ago
- Tweening animation plugin for the Bevy game engine.☆536Jan 31, 2026Updated last month
- A straightforward stateful input manager for the Bevy game engine.☆912Feb 26, 2026Updated 3 weeks ago
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated 2 months ago
- A 3d gizmo for transforming entities in Bevy.☆176May 16, 2025Updated 10 months ago
- ergonomic reactive Bevy UI library powered by FRP signals☆188Feb 11, 2026Updated last month
- Flexible tweening plugin library for Bevy.☆152Mar 9, 2026Updated 2 weeks ago
- A procedural sky plugin for bevy☆303Jan 19, 2026Updated 2 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated 2 months ago
- Picking and pointer events for Bevy☆842Mar 4, 2025Updated last year
- On-screen diagnostics☆111Apr 26, 2025Updated 10 months ago
- Goal-oriented Action Planning (GOAP) with Bevy integration☆178Nov 6, 2025Updated 4 months ago
- Billboard text and texture support for bevy☆102Jul 10, 2024Updated last year