Zeenobit / moonshine_save
A save/load framework for Bevy game engine.
☆90Updated last month
Related projects ⓘ
Alternatives and complementary repositories for moonshine_save
- A framework for saving and loading game state in Bevy.☆125Updated 3 months ago
- Bevy plugin for localization using Fluent.☆127Updated 4 months ago
- Data-driven content generation for Bevy☆73Updated 2 months ago
- A Bevy plugin for animating sprites that are backed by spritesheets☆55Updated this week
- Billboard text and texture support for bevy☆92Updated 4 months ago
- a library for generating 2D colliders for bevy apps from images☆89Updated this week
- ☆42Updated 3 months ago
- Use sprites in a 3d bevy scene.☆147Updated 3 months ago
- adds trait queries to the bevy game engine☆90Updated 2 weeks ago
- Bevy plugin for a simple single-line text input widget.☆91Updated 3 weeks ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆76Updated 4 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆43Updated last week
- ☆123Updated 2 weeks ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆148Updated 3 months ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆138Updated 2 months ago
- Source-inspired developer console plugin for the Bevy game engine.☆124Updated 2 months ago
- Collection of generic asset loaders for common file formats☆196Updated 3 weeks ago
- Bevy plugin to help track progress and perform state transitions☆114Updated 4 months ago
- Simple, configurable tilesets in Bevy using RON☆85Updated last year
- On-screen diagnostics☆104Updated 4 months ago
- 📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.☆82Updated 3 months ago
- Event listening, bubbling, and callbacks☆178Updated 3 months ago
- Ad-hoc component insertion for bevy scenes☆74Updated 4 months ago
- A reactive UI framework for Bevy☆126Updated 2 months ago
- A bevy plugin for panning orthographic cameras☆173Updated last week
- Goal-oriented Action Planning (GOAP) with Bevy integration☆78Updated 2 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆197Updated 4 months ago
- RTS-style camera controls plugin for Bevy Engine☆60Updated 4 months ago
- A simple and incomplete SVG drawer for the Bevy engine.☆109Updated 3 months ago
- A prototype plugin providing a simple line drawing api for bevy.☆142Updated 5 months ago