Zeenobit / moonshine_saveLinks
A save/load framework for Bevy game engine.
☆127Updated 3 weeks ago
Alternatives and similar repositories for moonshine_save
Users that are interested in moonshine_save are comparing it to the libraries listed below
Sorting:
- A framework for saving and loading application state in Bevy.☆185Updated 2 months ago
- Bevy plugin to help track progress and perform state transitions☆146Updated 5 months ago
- Collection of generic asset loaders for common file formats☆244Updated 3 weeks ago
- ☆173Updated last month
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆161Updated 3 weeks ago
- Use sprites in a 3d bevy scene.☆183Updated 3 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆88Updated 2 weeks ago
- a library for generating 2D colliders for bevy apps from images☆99Updated 4 months ago
- Billboard text and texture support for bevy☆102Updated last year
- A 2d tilemap library for bevy. With many useful algorithms/tools built in.☆154Updated 11 months ago
- Dynamic ocean material for Bevy.☆165Updated 3 weeks ago
- Event listening, bubbling, and callbacks☆183Updated 7 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆103Updated 3 weeks ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆100Updated 5 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆269Updated 2 weeks ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Updated 4 months ago
- The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!☆135Updated this week
- adds trait queries to the bevy game engine☆115Updated 3 weeks ago
- 📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.☆149Updated 2 months ago
- Easing and simple animations for Bevy☆198Updated 3 weeks ago
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆89Updated 5 months ago
- Spatial datastructures for Bevy☆182Updated 5 months ago
- Data-driven content generation for Bevy☆82Updated last month
- A reactive UI framework for Bevy☆180Updated 2 months ago
- Bevy plugin for localization using Fluent.☆141Updated last week
- On-screen diagnostics☆110Updated 6 months ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆164Updated 5 months ago
- Embed assets in your Bevy game☆197Updated 3 weeks ago
- Flexible tweening plugin library for Bevy.☆134Updated 3 weeks ago
- Developer console plugin for the Bevy game engine.☆130Updated 9 months ago