☆20Dec 19, 2025Updated 5 months ago
Alternatives and similar repositories for KodaJai
Users that are interested in KodaJai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Jai bindings for the sokol headers (https://github.com/floooh/sokol)☆14May 11, 2026Updated 2 weeks ago
- An enum-backed array module for Jai☆22Dec 2, 2025Updated 5 months ago
- Control flow macros for Jai☆23Jan 20, 2025Updated last year
- Jai bindings for SDL3☆23May 3, 2026Updated 3 weeks ago
- Sokol bindings for Jai☆12Oct 2, 2023Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Jai bindings for Raylib☆23Feb 14, 2025Updated last year
- String modules for Jai☆23Dec 22, 2025Updated 5 months ago
- A Computational Geometry Debugging Tool☆45Sep 6, 2025Updated 8 months ago
- Native Jai port of the ENet Reliable UDP networking library☆13Feb 24, 2024Updated 2 years ago
- Tracy bindings for Jai☆26Jan 10, 2025Updated last year
- ☆17Dec 6, 2023Updated 2 years ago
- Type search engine for jai inspired by Tsoding's Coogle☆19Mar 18, 2025Updated last year
- A fully-featured regular expression library for Jai☆24Apr 19, 2026Updated last month
- Jai Language Server☆164May 19, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A minimalist GUI to generate dune fields using cellular automaton.☆13Jul 13, 2023Updated 2 years ago
- binding for VulkanMemoryAllocator c interface☆27Sep 15, 2025Updated 8 months ago
- The Almond Engine - C++20-26 x64 Crossplatform Advanced 4D (Time Manipulating) "Source-Available" Rendering and Game Engine☆13Sep 22, 2025Updated 8 months ago
- A coroutine module for Jai☆22Feb 22, 2026Updated 3 months ago
- ☆14Jan 11, 2020Updated 6 years ago
- Jai WebAssembly Proof-of-Concept☆76Jan 17, 2023Updated 3 years ago
- Jai bindings for Raylib☆13Nov 9, 2021Updated 4 years ago
- Linux-specific Jai libraries and bindings☆36Nov 30, 2025Updated 5 months ago
- ☆124Mar 30, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆13May 18, 2024Updated 2 years ago
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆12Jun 2, 2024Updated last year
- Vim syntax highlighting for Jai programming language. I am planning to maintain and update this package when the language is released☆48Feb 12, 2026Updated 3 months ago
- ☆14Aug 2, 2022Updated 3 years ago
- Bindings for Vulkan Memory Allocator in Odin Programming Language.☆31Jan 16, 2026Updated 4 months ago
- ☆12Nov 2, 2024Updated last year
- Chess Engine and UI in Jai Programming Language☆49Dec 17, 2025Updated 5 months ago
- Resolution independent gui for raylib☆14May 12, 2025Updated last year
- Dear ImGui plugin for Flax Engine that adds debug GUI interface to game viewport.☆20Apr 19, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆47Updated this week
- Vulkan based game engine☆77Mar 15, 2026Updated 2 months ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆74Mar 30, 2026Updated last month
- ☆33Feb 8, 2024Updated 2 years ago
- Intel SPMD Program Compiler☆31May 1, 2015Updated 11 years ago
- A project to learn how compilers work.☆11Nov 17, 2020Updated 5 years ago
- Stubborn – a test assertion and matcher library for Jai☆21Feb 4, 2026Updated 3 months ago