FlaxEngine / ImGuiLinks
Dear ImGui plugin for Flax Engine that adds debug GUI interface to game viewport.
☆15Updated 6 months ago
Alternatives and similar repositories for ImGui
Users that are interested in ImGui are comparing it to the libraries listed below
Sorting:
- Ready to use, open-source framework for creating games in Flax☆56Updated 4 months ago
- Simple to use tweening library for flax. Now with SEQUENCES☆29Updated last year
- A fully featured modular character controller for Flax Engine.☆43Updated 3 years ago
- Online platform implementation of Steam for games made with Flax Engine☆21Updated 5 months ago
- AMD FidelityFX Super Resolution plugin for Flax Engine☆24Updated 5 months ago
- Flax Engine Documentation☆106Updated this week
- Flax Engine Plugin for working with UE4 assets☆11Updated 3 years ago
- The RmlUi plugin for Flax Engine☆13Updated last year
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆121Updated 2 years ago
- ☆12Updated 4 years ago
- Multiplayer sample with players lobby and chat in Flax Engine☆21Updated 5 months ago
- Mocha: A work-in-progress 3D game engine☆68Updated last month
- FlaxEngine Virtual Camera and Compositor Plugin☆14Updated 3 weeks ago
- A curated awesome-list of Flax Game Engine resources☆12Updated last year
- GOAP☆131Updated 9 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆92Updated last month
- Sample project showcasing usage of Arizona Framework for Flax Engine☆23Updated 5 months ago
- CSG Editor made in C#☆23Updated 2 years ago
- Old repository with C# Editor and C# API for creating games in Flax Engine☆139Updated 4 years ago
- Collection of example projects for Flax Engine☆125Updated 2 months ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆134Updated last month
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆67Updated last year
- Implementation of realtime bloom post-process☆11Updated 8 months ago
- ☆24Updated 4 years ago
- Original Source code release for MechCommander 2 from Microsoft☆38Updated 2 years ago
- ☆40Updated last year
- A minimalist 2D game engine, written in C++, mainly based on SFML, ImGui, and PugiXml.☆24Updated 2 weeks ago
- Source Engine 2006 Map Importer for Chisel Editor.☆13Updated last year
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆116Updated last year
- An attempt to bring Quake II movement physics to Unity engine.☆119Updated 2 years ago