☆14Feb 5, 2025Updated last year
Alternatives and similar repositories for GM-TouchGrass
Users that are interested in GM-TouchGrass are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 3 years ago
- A non-volatile solution for surfaces in GameMaker Studio 2☆22Apr 11, 2026Updated 4 months ago
- GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.☆28Jan 27, 2026Updated 6 months ago
- Free UI Framework for Game Maker games with flexpanels implementation by Limekys☆36Updated this week
- See forum topic: https://forum.gamemaker.io/index.php?threads/smf-3d-skeletal-animation-now-with-a-custom-blender-exporter.19806/☆15Apr 26, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Examples of how to handle blendmodes in some situations (GameMaker)☆19Jun 29, 2025Updated last year
- A GML supplement library for GMS 2.3+☆31Feb 23, 2026Updated 5 months ago
- Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.☆21Updated this week
- A 3D collision system for GameMaker Studio 2.3☆19Aug 12, 2025Updated last year
- for GameMaker 2.3+☆13May 30, 2024Updated 2 years ago
- A multi client launcher extension for networking development for GameMaker 2022.6☆31Jan 6, 2026Updated 7 months ago
- Lightweight text renderer for GameMaker☆25Jul 16, 2026Updated 3 weeks ago
- Dual-kawase blur filter for GameMaker Studio 2☆11Feb 20, 2024Updated 2 years ago
- .glb/.gltf loader written in GML for GameMaker☆11Jul 25, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime☆15Sep 6, 2024Updated last year
- An example of rendering procedurally generated fire using Shaders in Gamemaker☆13Apr 8, 2020Updated 6 years ago
- Parallel Execution in GameMaker☆15May 7, 2024Updated 2 years ago
- A pure GML Spriter runtime for GameMaker Studio 2.3.☆26Jul 25, 2026Updated 2 weeks ago
- ☆14Jul 15, 2024Updated 2 years ago
- Localization system for GMS2 multilingual support synchronized with Google Sheets!☆20Updated this week
- Bug Tracking for new GameMaker Runtime Beta☆33May 1, 2026Updated 3 months ago
- Stateful, non-parametric, high-performance GPU particle system for Gamemaker☆15Apr 11, 2024Updated 2 years ago
- 3D collisions for GameMaker☆14Aug 3, 2026Updated last week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A GameMaker tutorial on cameras, views, and other display related systems.☆14Jul 1, 2025Updated last year
- A Voronoi-pixels effect for GMS 2.3☆13May 18, 2022Updated 4 years ago
- LUT-based colour quantization & dithering filter example for GMS 1☆17May 4, 2020Updated 6 years ago
- D3D11 functions extension for GameMaker☆33Jan 17, 2026Updated 6 months ago
- gamemaker library for faster game-making☆14Aug 8, 2023Updated 3 years ago
- Basic quaternion implementation for GameMaker☆16Jul 8, 2026Updated last month
- Free Shaders - xygthop3☆26Sep 23, 2023Updated 2 years ago
- Easy Entity Event Listening☆10Oct 20, 2020Updated 5 years ago
- Atomix is a simple framework for GameMaker that allows for code re-use via composition☆16Jan 25, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An award-winning GameMaker library for making room prefabs and loading room contents at runtime.☆127Updated this week
- A simple save file system for GameMaker☆44Oct 13, 2025Updated 10 months ago
- Hit a moving target. Trajectory sample project in Unity☆10Jun 17, 2019Updated 7 years ago
- An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visuall…☆56Jan 18, 2026Updated 6 months ago
- Screen space global illumination for GameMaker☆29Jul 30, 2023Updated 3 years ago
- Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.☆26Updated this week
- An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart☆43Apr 26, 2026Updated 3 months ago