s-macke / VoxelSpaceLinks
Terrain rendering algorithm in less than 20 lines of code
☆6,682Updated last year
Alternatives and similar repositories for VoxelSpace
Users that are interested in VoxelSpace are comparing it to the libraries listed below
Sorting:
- Markdown source for Michael Abrash's Graphics Programming Black Book☆4,766Updated 2 years ago
- A basic 3D scene implemented with various engines, frameworks or APIs.☆1,866Updated 6 months ago
- An OpenGL RTS game engine written in C☆2,734Updated 5 months ago
- A Blender script to procedurally generate 3D spaceships☆7,768Updated last year
- 486 lines of C++: old-school FPS in a weekend☆1,993Updated 6 years ago
- Goxel: Free and Open Source 3D Voxel Editor☆3,066Updated last week
- 3D line art engine.☆3,351Updated 6 years ago
- A lightweight game engine written in modern C++☆3,794Updated this week
- A single-header ANSI C gui library☆14,178Updated 6 years ago
- gamedev blog☆3,313Updated 4 years ago
- A guide to learn and become active in the demoscene within a couple of weeks☆2,219Updated last year
- The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.☆7,875Updated 2 months ago
- Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics☆24,593Updated 2 months ago
- Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.☆5,239Updated 6 years ago
- Gravity Programming Language☆4,460Updated 9 months ago
- TIC-80 is a fantasy computer for making, playing and sharing tiny games.☆5,776Updated last week
- A tiny software graphics and game engine☆793Updated 5 years ago
- A 3D renderer written in JavaScript and rendered to the terminal.☆2,439Updated 3 years ago
- the thin c++ game engine☆1,587Updated 4 years ago
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,939Updated 2 weeks ago
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆10,921Updated last year
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,622Updated last week
- Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.☆10,857Updated last year
- Lightweight, cross-platform & full-featured shader IDE☆4,695Updated 2 years ago
- OpenSC2K - An Open Source remake of Sim City 2000 by Maxis☆5,053Updated 6 years ago
- Convert your ascii diagram scribbles into happy little SVG☆4,112Updated 9 months ago
- (Obsolete) Archive of Rant 3.x.☆2,952Updated 5 years ago
- Lunar lander type game with computational fluid dynamics☆672Updated last year
- minimal cross-platform standalone C headers☆9,492Updated this week
- A description of Jonathan Blow's programming language, Jai☆1,866Updated 4 years ago