An (almost) fully featured Game Boy emulator.
☆469Nov 25, 2025Updated 3 months ago
Alternatives and similar repositories for GameLad
Users that are interested in GameLad are comparing it to the libraries listed below
Sorting:
- A Gameboy emulator☆339Oct 20, 2025Updated 4 months ago
- A gameboy emulator written in C++☆27Mar 13, 2016Updated 9 years ago
- Experiments in Game Boy emulation☆17Oct 3, 2025Updated 5 months ago
- Game Boy emulator written in C++ with SDL2, includes visual debugger.☆66Jul 12, 2023Updated 2 years ago
- Compact cycle-accurate NES emulator☆1,517Nov 6, 2025Updated 4 months ago
- 3D using bitblting in Windows.☆264Jul 24, 2023Updated 2 years ago
- A Game Boy research project and emulator written in Rust☆960Mar 16, 2023Updated 2 years ago
- Minimal implementation of UNIX seq command in x86_64 assembly.☆40Aug 22, 2016Updated 9 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆45Sep 3, 2021Updated 4 years ago
- Xbox360 -> Windows executable converter☆1,715Feb 12, 2022Updated 4 years ago
- A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.☆4,382Jan 13, 2026Updated last month
- Microsoft Edge WebGL Implementation☆716May 18, 2022Updated 3 years ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,129Feb 20, 2026Updated 2 weeks ago
- interpreted language written in C☆210Oct 8, 2021Updated 4 years ago
- C++ wrapper around stdio that overloads the call operator to output fields☆32Sep 29, 2016Updated 9 years ago
- Multiplatform Game Boy emulator☆526Dec 19, 2020Updated 5 years ago
- Snake/Nibbler implementation using C++ template metaprogamming☆205Dec 16, 2016Updated 9 years ago
- An interface that interacts with an XBox One controller via the usb stream. With simple methods for object or camera control (i.e. for Op…☆133Feb 25, 2021Updated 5 years ago
- Compile-time C Compiler implemented as C++14 constant expressions☆807May 23, 2021Updated 4 years ago
- A single-header ANSI C gui library☆14,145Jan 3, 2020Updated 6 years ago
- Data structure server.☆181Sep 3, 2016Updated 9 years ago
- A tiny software graphics and game engine☆791Oct 1, 2020Updated 5 years ago
- A basic 3D scene implemented with various engines, frameworks or APIs.☆1,854Jul 11, 2025Updated 7 months ago
- A Gameboy emulator written in C++☆88Oct 15, 2019Updated 6 years ago
- Zig Game Boy emulator☆25Sep 25, 2019Updated 6 years ago
- MS-DOS Source Code 1.X and 2.0☆318Jul 4, 2016Updated 9 years ago
- Arithmetic calculator in x86 assembly☆589Oct 2, 2022Updated 3 years ago
- Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.☆10,873May 29, 2024Updated last year
- A guide for the rest of us on using C++ templates.☆562May 30, 2018Updated 7 years ago
- Open-Source Vulkan C++ API☆3,640Feb 26, 2026Updated last week
- Lightweight C 2D graphics API agnostic library with parallelism support☆525Dec 8, 2024Updated last year
- MazeMan - A procedurally generated dungeon game for the Nintendo DS☆21Jan 20, 2016Updated 10 years ago
- A simple GameBoy emulator☆28Aug 14, 2025Updated 6 months ago
- C# Game Boy emulator☆40Sep 19, 2025Updated 5 months ago
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,972Feb 3, 2026Updated last month
- ☆47Feb 13, 2017Updated 9 years ago
- ☆401Jul 6, 2021Updated 4 years ago
- RuCTF 2016 repository☆16Nov 16, 2019Updated 6 years ago
- This project impliments a C++ console version of the game 2048.☆22Mar 8, 2023Updated 2 years ago