alaingalvan / image-editor-effectsLinks
π A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.
β100Updated 2 years ago
Alternatives and similar repositories for image-editor-effects
Users that are interested in image-editor-effects are comparing it to the libraries listed below
Sorting:
- β62Updated 6 years ago
- Simple glsl-path tracer made in webGL2 + threejsβ66Updated 6 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.β63Updated 2 years ago
- β39Updated 3 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built withβ¦β48Updated 8 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.β73Updated 6 years ago
- C++/WASM GL Frameworkβ99Updated this week
- Javascript Blender file parserβ89Updated last year
- WebGL 2.0 fur demoβ69Updated 8 years ago
- An implementation of the SSR algorithm in webgl2β27Updated 5 years ago
- WebGL dunes demoβ38Updated 2 years ago
- Typescript library for generating distance fields from 2d images on the GPUβ106Updated 5 years ago
- IBL map converter for PBRβ49Updated 3 years ago
- A Javascript 3D game engine.β96Updated 6 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, aβ¦β73Updated 9 months ago
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and commentsβ123Updated last week
- Generates a per-vertex ambient occlusion array for arbitrary meshes.β170Updated 6 years ago
- Various tests of Physically-Based Rendering via Three.jsβ40Updated 8 years ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"β132Updated 8 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.β61Updated 11 months ago
- Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in youβ¦β195Updated 2 years ago
- draw wireframes or grids on a solid mesh using a fragment shaderβ181Updated 8 years ago
- β43Updated 7 years ago
- β37Updated 8 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.β155Updated 5 months ago
- webGL2 path tracing experiment.β38Updated 8 years ago
- three.js module for loading Houdini vertex animation (texture cache)β28Updated 6 years ago
- Spherical Environment Mapping GLSL Shaderβ85Updated 11 years ago
- β29Updated 8 years ago
- WebGL-based Unified Particle Systemβ77Updated 8 years ago