shnewto / limbo_passLinks
a little game, limbo on a mountain pass
☆17Updated last year
Alternatives and similar repositories for limbo_pass
Users that are interested in limbo_pass are comparing it to the libraries listed below
Sorting:
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year
- Runs earcutr on geometries and generates a Bevy Mesh.☆25Updated last month
- A simple helper for spawning objects in Bevy.☆31Updated 10 months ago
- Jam-sized pirate game written in Rust / Bevy☆28Updated 11 months ago
- 2d collision test for game-development in rust☆23Updated last month
- A bevy crate to easily show toast notifications to the player☆21Updated last year
- A home for experiments for muddle.run☆24Updated 2 years ago
- Helpers for working with Bevy Scenes☆28Updated 2 years ago
- Bevy plugin to use console to get information from ECS☆25Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 5 months ago
- Verlet physics plugin for bevy.☆45Updated 5 months ago
- Attach Bevy's Handles/Entities statically to Types.☆37Updated last year
- ☆25Updated 10 months ago
- ☆39Updated 3 weeks ago
- The social game server for all your game jams!☆50Updated this week
- Shader graph for Bevy☆18Updated 4 months ago
- Steering behavior flocking example in Bevy☆28Updated 4 years ago
- Visual gizmos to assist with Bevy game development☆11Updated last year
- ☆19Updated 4 years ago
- Texture compression tool☆23Updated 3 years ago
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Expressive CPU particle system for the bevy engine.☆16Updated 5 months ago
- Generating tiled terrain with simplex noise and modifiers☆19Updated 3 months ago
- A tweening library for Rust☆62Updated 3 weeks ago
- Learning Bevy compute shaders by poorly implementing 2D Radiance Cascades algorithm for global illumination☆19Updated 9 months ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆18Updated last year
- A framework for building adventure games in Bevy.☆51Updated last year
- Experimental compiler-friendly ECS library☆19Updated last week
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago