kesac / Syllabore
A fantasy name generator that does not use pre-made lists of names
☆39Updated 2 months ago
Related projects: ⓘ
- Goal Oriented Action Planning C#/.NET Library☆61Updated 4 years ago
- Plugin-Based C# Code Generator☆24Updated 2 months ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆53Updated 4 months ago
- An entity component system framework for C#, Unity.☆37Updated 2 years ago
- Bindings for FastNoise2 noise generation library☆25Updated last month
- A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks☆16Updated 2 weeks ago
- Various collections which are completely unmanaged by the GC☆45Updated 3 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated 11 months ago
- Roslyn analyzers for DefaultEcs users.☆13Updated last year
- ☆38Updated last year
- 2D physics engine in C#☆27Updated 4 years ago
- A .NET Standard 2.0 MoonSharp wrapper library that enables easy binding of C# and Lua functions, and adds advanced Coroutine functionalit…☆17Updated 2 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆24Updated 2 years ago
- A small C# JSON library optimized for speed.☆21Updated 7 months ago
- Probably the simplest to use ECS for C#☆76Updated last year
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated 3 years ago
- Map generator based on Voronoi diagrams.☆50Updated 7 years ago
- A high-performance alloc free c# Jobscheduler.☆160Updated 2 months ago
- ☆50Updated this week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆74Updated last year
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆85Updated 2 months ago
- Comparison chart for C# ECS solutions/frameworks☆50Updated last year
- A simple channel driven logging script for use with Unity.☆42Updated 7 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 4 years ago
- A gateway between Ink and Fungus to make narrative games in Unity☆37Updated last year
- This is a tool to provide full editor support for Yarn Spinner.☆17Updated last year
- The Visual Studio Code extension for Yarn Spinner.☆28Updated 2 weeks ago
- A fast multithreaded implementation of A* intended for use with Unity.