pblca / PhiOS
ASCII Rendering Engine for Unity
☆100Updated 7 years ago
Alternatives and similar repositories for PhiOS:
Users that are interested in PhiOS are comparing it to the libraries listed below
- unity stuff☆38Updated 4 years ago
- Easy pixel art camera rendering in Unity☆122Updated 6 years ago
- A tool for describing and prototyping various effects related to game feel.☆48Updated 4 months ago
- Prototype component pattern for Unity☆101Updated 7 years ago
- Binary image effect for Unity☆230Updated 7 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- A Unity port of sfxr/as3sfxr/bfxr☆35Updated 4 years ago
- Batch build for multiple platforms from within the Unity editor☆104Updated 3 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 6 years ago
- Unity editor tool to load colours and palettes directly from COLOURlovers.com☆105Updated 5 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- Narrative scripting language for Unity3D.☆110Updated last year
- This package aims to accurately recreate the effect of JPEG/MP4 compression as a PostProcessing Effect☆80Updated 4 years ago
- ☆45Updated 9 years ago
- A collection of scripts that I use with Unity☆111Updated 6 years ago
- Yarn-based narrative tool!☆19Updated 6 years ago
- Brain Game Center tools for Unity game development.☆63Updated 3 weeks ago
- Some image effects and shaders to achieve a retro look in Unity☆220Updated 6 years ago
- The Vodeo ECS Framework for Unity that leverages Burst and Jobs☆31Updated 2 years ago
- PSX-style dither shader for Unity☆86Updated 4 years ago
- Pixel perfect retro camera system for Unity.☆68Updated 6 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆131Updated 4 years ago
- simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers☆53Updated 3 years ago
- Graphical pipeline allowing mesh deformation through shader with 3D noise volumes☆88Updated last year
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago
- A synthesizer written in C# utilizing Unity's OnAudioFilterRead method.☆56Updated 5 years ago
- small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project…☆195Updated 6 months ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- C#/Unity port of Tracery (heavily WIP)☆23Updated 4 years ago