Unity's standard shader with triplanar mapping
☆329Oct 2, 2017Updated 8 years ago
Alternatives and similar repositories for StandardTriplanar
Users that are interested in StandardTriplanar are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A kind of depth cueing vfx.☆15Jul 21, 2014Updated 11 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆515Sep 1, 2017Updated 8 years ago
- Shadow matte shader for Unity☆381Jul 26, 2018Updated 7 years ago
- SSAO image effect for deferred shading☆88Dec 28, 2015Updated 10 years ago
- Anamorphic lens flare effect for Unity☆189Aug 24, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Experimental implementation of contact shadows for Unity.☆297Dec 11, 2017Updated 8 years ago
- Basic skybox extensions for Unity☆399Apr 16, 2017Updated 9 years ago
- Unity 5.3 Vertex Painter☆926Jul 10, 2020Updated 5 years ago
- Contour line filter for Unity☆479Oct 30, 2018Updated 7 years ago
- Fragment mesh objects for particle effects in Unity☆89Aug 3, 2014Updated 11 years ago
- Object instancing/particle animation system for Unity☆1,220Feb 10, 2017Updated 9 years ago
- A GPU accelerated fractal terrain renderer for Unity☆285Jan 15, 2018Updated 8 years ago
- Geometric mirroring effect for Unity☆43Sep 30, 2015Updated 10 years ago
- Flowing line renderer for Unity☆370Jun 26, 2016Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An example of use of procedural instancing.