CodyJasonBennett / opusgl
π A minimal rendering library.
β15Updated 2 years ago
Alternatives and similar repositories for opusgl:
Users that are interested in opusgl are comparing it to the libraries listed below
- Comparisons of shaders across multiple APIsβ23Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.β129Updated 2 weeks ago
- The complete journey of a vertex, going from model coordinates to screen coordinatesβ30Updated last year
- β10Updated 11 months ago
- GPU based frustum and occlusion culling in WebGL.β53Updated last year
- β35Updated 2 years ago
- β24Updated last year
- use deno to display WebGPU demosβ32Updated 7 months ago
- π₯€ Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks π«§β19Updated last year
- Service to weld some ThreeJS geometry to indexed oneβ25Updated 10 months ago
- Frame rate independent linear interpolation functionβ27Updated 2 years ago
- Cool demo.β19Updated last year
- β24Updated 2 years ago
- 3D rendering engine using JavaScript as user script.β73Updated last year
- β23Updated 4 months ago
- WebGL Optical Flowβ22Updated 4 months ago
- Film emulsion-like rendering transforms for three.jsβ41Updated last year
- A beautiful and performant lens flare.β17Updated last year
- β¨ TSLFX β’ Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)β64Updated last month
- Raytracing with WebGPUβ18Updated 3 months ago
- Only One-pass Shaderβ26Updated 11 months ago
- Heightmap isolines geometry generated in a compute shader in TSLβ22Updated 6 months ago
- A webgl GLSL minifier based on Angle compilerβ27Updated 4 months ago
- Check for and avoid redundant state settingβ35Updated last year
- π Thomas the Text Engine β high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiberβ69Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β65Updated 7 months ago
- Basis file converter for WebGL developers.β41Updated 11 months ago
- β28Updated 3 years ago
- β19Updated 2 years ago