CodyJasonBennett / opusglLinks
π A minimal rendering library.
β14Updated 3 years ago
Alternatives and similar repositories for opusgl
Users that are interested in opusgl are comparing it to the libraries listed below
Sorting:
- Comparisons of shaders across multiple APIsβ23Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.β160Updated 2 weeks ago
- β90Updated this week
- GPU based frustum and occlusion culling in WebGL.β58Updated 2 years ago
- The complete journey of a vertex, going from model coordinates to screen coordinatesβ30Updated 2 years ago
- β11Updated last year
- Basis file converter for WebGL developers.β41Updated last year
- π₯€ Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks π«§β27Updated 3 months ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!β40Updated 8 months ago
- β61Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β68Updated last year
- π Thomas the Text Engine β high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiberβ85Updated 2 years ago
- LudoGL is a WebGL2-only rendererβ73Updated 8 months ago
- Optimized Graphics Advanced Rendering (Deferred) Engineβ27Updated 3 years ago
- Lightweight mesh class for faster rendering and to reduce memory.β12Updated 3 years ago
- β54Updated 3 years ago
- β42Updated 9 months ago
- Film emulsion-like rendering transforms for three.jsβ42Updated 2 years ago
- Visualize draw call cost.β90Updated 3 years ago
- 3D rendering engine using JavaScript as user script.β73Updated 2 years ago
- https://instanced-animation.vercel.app/β29Updated 2 years ago
- β23Updated last year
- β25Updated 2 years ago
- Adds support for hiding repeating texture patterns to Three.JSβ90Updated 11 months ago
- Realtime voxel global illumination in WebGL.β21Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.β60Updated 2 years ago
- β13Updated 3 years ago
- Raytracing with WebGPUβ19Updated last year
- β16Updated 2 years ago
- β14Updated 10 months ago