vittorioromeo / Tutorials
Repository for my YouTube tutorials + code snippets
☆231Updated 2 years ago
Alternatives and similar repositories for Tutorials:
Users that are interested in Tutorials are comparing it to the libraries listed below
- Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.☆87Updated 7 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 8 years ago
- A C++14 Entity Component System☆189Updated 4 years ago
- A web match-3 game in C++14 using SDL2 / MVC / Range-v3 / Meta State Machine / Dependency Injection☆187Updated 6 months ago
- Reference Implementations of ISO C++ N3888☆41Updated 6 years ago
- An open source C++ entity system.☆462Updated 3 years ago
- The Tuesday C++ Vector Math and SIMD Library☆103Updated 7 years ago
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆495Updated 3 years ago
- [HEADER-ONLY] C++14 multi-purpose utility library that only depends on the STL.☆61Updated 7 months ago
- Presentation materials for C++Now 2015☆202Updated 9 years ago
- Asteroids, written using the proposed 2D API for C++☆22Updated 7 years ago
- Samples for Learning Modern CMake☆235Updated 8 years ago
- Lightweight entity/component/system library (C++11)☆128Updated 8 years ago
- Visual Studio and GCC precompiled header macro for CMake☆159Updated 5 years ago
- Simple and Fast Graphical User Interface☆434Updated this week
- Cross platform low level rendering and I/O library☆198Updated 2 years ago
- C++ entity-component system☆250Updated 7 years ago
- Example code from "Foundation HTML5 Animation with JavaScript" ported to C++ and SFML☆68Updated 7 years ago
- Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license.☆31Updated 8 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆159Updated 3 years ago
- SFML Extension with various game programming features, like particles, animations, vector operations☆353Updated 2 years ago
- Presentation materials for C++Now 2016☆83Updated 7 years ago
- Presentations by Jason Turner at various conferences☆62Updated 8 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆321Updated 8 years ago
- Code for my Modern C++ webinar☆101Updated 2 years ago
- C++ features jump start☆122Updated 2 years ago
- Modern OpenGL (fixed pipeline free) examples based on http://open.gl☆123Updated 3 years ago
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 5 years ago
- Hasta la vista, baby!☆132Updated last year
- Presentation materials presented at C++Now 2014☆432Updated 10 years ago