jacqueskrige / quake2-csharp-xnaLinks
Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1
☆13Updated 12 years ago
Alternatives and similar repositories for quake2-csharp-xna
Users that are interested in quake2-csharp-xna are comparing it to the libraries listed below
Sorting:
- A game engine.☆58Updated last week
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated last month
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆37Updated 8 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Multiplatform C# Game development framework☆45Updated 5 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆55Updated 3 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- A powerful C# based 3D and 2D game engine.☆55Updated last week
- A game engine to learn about game engine development☆131Updated 3 years ago
- Quake 2, fully playable, ported to C#☆30Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Updated 5 years ago
- .NET bindings for GLFW.☆49Updated 3 years ago
- Content builder library for MonoGame.☆17Updated 2 years ago
- C# port of stb_truetype.h☆50Updated 2 years ago
- Xenko GDC 2017 demo (by Silicon Studio)☆67Updated 3 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.☆12Updated 6 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- A C# library that makes it easy to handle undo and redo.☆21Updated 3 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆21Updated 9 years ago
- MonoGame-HardwareInstancing Isometric Tiles☆23Updated 2 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is wr…☆93Updated 5 months ago
- .NET wrapper for Irrlicht Engine☆22Updated 6 years ago
- MonoGame embedded inside a WPF app.☆78Updated last year