jacqueskrige / quake2-csharp-xna
Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1
☆13Updated 11 years ago
Alternatives and similar repositories for quake2-csharp-xna:
Users that are interested in quake2-csharp-xna are comparing it to the libraries listed below
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated last year
- A modular game engine☆18Updated last week
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆60Updated 7 months ago
- Multiplatform C# Game development framework☆43Updated 7 months ago
- 🕹️ Sharp DirectMedia Layer (XNA-like Framework for SDL)☆12Updated 3 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 10 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- High performance software rendering in c#☆11Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Another game engine made by a Brazilian☆17Updated last year
- A game engine.☆56Updated this week
- Collection of samples for the MonoGame framework☆19Updated 6 years ago
- 3d model viewer for Monogame☆36Updated 4 years ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated last year
- Content builder library for MonoGame.☆15Updated 2 years ago
- C# port of stb_image_write.h☆25Updated 2 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 6 years ago
- XNA Version of NeoForce Controls☆21Updated 10 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆16Updated 11 months ago
- C# Game Engine☆14Updated 3 months ago
- Doom port to C#☆21Updated 10 years ago
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- Vulkan .net library☆14Updated last month