isl-org / open3d-cmake-external-projectLinks
Use Open3D as a CMake external project
☆18Updated last year
Alternatives and similar repositories for open3d-cmake-external-project
Users that are interested in open3d-cmake-external-project are comparing it to the libraries listed below
Sorting:
- Find pre-installed Open3D package in CMake☆54Updated last year
- 3D geometry estimation from RGB-D data using Kinect Fusion approach☆56Updated 3 years ago
- Applying Open3D functions to integrate experimentally measured color and depth frames into a 3D object.☆67Updated 2 years ago
- Open-Source software for reconstructing textured 3D models from RGB-D images☆135Updated last year
- Parallelization of normal estimation in point clouds with and without PCL.☆15Updated 7 years ago
- Python and C++ implementation of "MarkerPose: Robust real-time planar target tracking for accurate stereo pose estimation". Accepted at L…☆87Updated 11 months ago
- PCL Texture Mapping wrapper☆35Updated 2 years ago
- [IROS 2019] GPU Accelerated Robust Scene Reconstruction☆130Updated 2 years ago
- Ponca is a header only C++/CUDA library for point cloud analysis☆45Updated this week
- Non-rigid ICP-like point cloud registration algorithm using piece-wise tricubic polynomials as transformation model.☆24Updated last month
- GPU-accelerated KD-tree implementation☆45Updated 4 years ago
- RGB-D Reconstruction Toolkit☆45Updated 3 years ago
- A C++ Library for Monocular Real-Time 3D Shape Tracking of Isometrically Deforming Objects☆31Updated 2 years ago
- BabelCalib: A Universal Approach to Calibrating Central Cameras (ICCV 2021)☆96Updated 2 months ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- code for: Calibration of Asynchronous Camera Networks: CALICO☆91Updated 8 months ago
- A framework which is capable of mapping rigid and non-rigid scenes and localize camera in the environment at the same time☆23Updated 3 years ago
- ☆153Updated 5 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆74Updated 3 years ago
- CUDA based Iterative Closest Point Algorithm Implementation☆69Updated 5 years ago
- Directional TSDF for improved reconstruction of surfaces with different orientation☆43Updated 5 months ago
- The code of Parallel Structure, which is used to reconstruct mesh from 3D Point Cloud.☆71Updated 4 years ago
- C++ application to convert pcd file, ply file, txt file or xyz point cloud to MESH representation (Gp3).☆179Updated 3 years ago
- C++ implementation for Bundle Adjustment in 2-View☆51Updated 6 years ago
- An open source Python library for multiview geometry and structure from motion☆76Updated 2 months ago
- Persistence Analysis of Multi-scale Planar Structure Graph in Point Clouds☆118Updated 3 years ago
- A structure from motion implemention in C++ and accelerated using CUDA☆48Updated 6 years ago
- Analysis and implementation of ICP variants☆23Updated 2 years ago
- CUDA Based implementation of a Truncated Signed Distance Function☆50Updated 8 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated 2 years ago