importRyan / Oklab
Björn Ottosson's Oklab perceptual color space in Swift
☆35Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for Oklab
- A procedural game asset generator for macOS and iOS☆29Updated last year
- A visual Metal shader editor for macOS and iPadOS☆52Updated last year
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆50Updated 2 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆77Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆38Updated 2 weeks ago
- Juicer is a generic animation / motion library for macOS & iOS & tvOS written in Swift☆14Updated last year
- Volumetric realtime graphics☆53Updated 2 years ago
- Realtime Render Engine Protocol☆53Updated 2 years ago
- A simple 3D world rendered in ~200 lines of Swift code (no 3D/graphics libraries)☆29Updated 5 years ago
- Shadertoy-style SwiftUI view☆50Updated 2 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆40Updated 2 weeks ago
- Declarative dispatching of Metal shaders from SwiftUI views☆58Updated 3 months ago
- Write Metal in Swift☆57Updated 4 years ago
- ☆24Updated 2 months ago
- SwiftGraphics is a library for creative coding and generative art tailored towards rendering SVGs meant for pen plotting.☆69Updated last year
- ☆13Updated 6 months ago
- A swift library that implements a parametric Lindenmayer system and related SwiftUI views for presentation of the results of your systems…☆35Updated 4 months ago
- ☆13Updated last year
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆31Updated 3 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆29Updated last year
- A simple SwiftUI re-implementation of an outline view, something roughly like NSOutlineView☆18Updated 4 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆16Updated last year
- A Swift wrapper around cairo-1.x that is largely auto-generated from gobject-introspection☆15Updated last year
- ☆25Updated last year
- A minimal, unopinionated toolkit for scripting with AudioUnit instruments and effects (currently in Swift Playgrounds)☆30Updated 3 years ago
- WWDC21 Swift Student Challenge Submission☆38Updated 3 years ago
- A library for playing with colors in Swift.☆17Updated 2 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆25Updated last week