immersive-web / webxr-input-profilesLinks
WebXR Gamepad assets, source library, and schema
☆207Updated 2 months ago
Alternatives and similar repositories for webxr-input-profiles
Users that are interested in webxr-input-profiles are comparing it to the libraries listed below
Sorting:
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆107Updated last week
- INACTIVE - WebXR emulator extension☆475Updated last year
- INACTIVE - Hello WebXR☆287Updated last year
- Browser extension that emulates Meta Quest devices for WebXR development. Lead: Felix Zhang (fe1ix@meta.com)☆399Updated 6 months ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆74Updated 3 months ago
- Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard☆400Updated last year
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 2 years ago
- WebXR immersive gardening experience.☆205Updated last year
- Handy makes defining and recognizing custom hand poses in WebXR a snap!☆254Updated 4 years ago
- 👐 WebXR hand tracking examples☆213Updated 5 years ago
- An A-Frame component for rendering 3D text using troika-three-text☆77Updated last week
- RATK (Reality Accelerator Toolkit) simplifies the integration of Mixed Reality experiences in WebXR, making it easier for developers to b…☆138Updated last year
- Get started quickly with VR and AR using AFrame☆120Updated last month
- Repository for the WebXR Augmented Reality Module☆115Updated 4 months ago
- Initial proposals for future Immersive Web work (see README)☆96Updated 4 years ago
- Framework Agnostic Hand tracking for WebXR☆103Updated last month
- A-Frame Inspector plugin for creating navigation meshes.☆65Updated 2 years ago
- Javascript WebXR Runtime for Emulation☆80Updated this week
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated last week
- WebXR AR occlusion, lighting, interaction and physics with three.js☆126Updated 2 years ago
- 👐All-in-one natural hand controller, pointer, and gaze interaction library for A-Frame☆363Updated 3 weeks ago
- A-Frame teleport controls component☆181Updated 2 years ago
- An extensible WebComponents library for the Spatial Web☆165Updated 11 months ago
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆137Updated 3 years ago
- Your first steps into immersive web development with WebXR.☆138Updated 11 months ago
- ☆49Updated 2 months ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 3 months ago
- HTML Component for A-Frame VR that allows for interaction with HTML in VR. Demo https://supereggbert.github.io/aframe-htmlembed-component…☆200Updated 2 years ago
- Graphical User Interface Component Framework for A-Frame VR☆286Updated last year
- ☆83Updated 5 months ago