immersive-web / raw-camera-accessLinks
Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko
☆42Updated last month
Alternatives and similar repositories for raw-camera-access
Users that are interested in raw-camera-access are comparing it to the libraries listed below
Sorting:
- Additions to WebXR Device API for exposing detected planes.☆74Updated last month
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated last month
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆55Updated last month
- Framework Agnostic Hand tracking for WebXR☆104Updated 3 weeks ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆74Updated 3 months ago
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explain…☆56Updated last month
- ☆50Updated last month
- For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre☆38Updated 3 years ago
- INACTIVE - http://mzl.la/ghe-archive - Library to build WebXR experiences with three.js☆116Updated 6 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆133Updated 2 years ago
- Repository for the WebXR Augmented Reality Module☆117Updated 8 months ago
- A web framework for building multi-user virtual reality experiences.☆26Updated 3 years ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 3 years ago
- An extensible WebComponents library for the Spatial Web☆166Updated last year
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- A plugin for streaming video from Vimeo to WebGL/VR/AR apps☆93Updated 2 months ago
- A teleport (blink with rotation) component for A-Frame☆51Updated 2 years ago
- A-Frame slice9 component☆28Updated 4 years ago
- Variant of WebGL 2 particles demo tuned for WebXR☆34Updated last month
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- ☆85Updated 9 months ago
- An A-Frame component for rendering 3D text using troika-three-text☆79Updated last week
- WPT testing API for WebXR☆14Updated last month
- A repo for discussing and capturing information about cross-API aspects of augmented reality☆15Updated 4 years ago
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- ☆79Updated last month
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆108Updated 4 months ago
- A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene☆20Updated 9 years ago